The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt

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Yakuza_0 Oct 5, 2021 @ 9:17am
Anyone else gets bothered to this day about mages not teleporting?
Seriously I don't understand why this was a quest, triss is there, she has her mega scope, they are in a novigrad and not loc muin so there is nothing that would pervent magic, they know the destination koviir, so why the hell are they still here, same as Keira metz, why does she need to ride out of velen when she can just teleport to where ever she wants, this is really dumb, like I have spent over 1000 hours in witcher games and this just bothers me so much, did like cdpr writers forget how powerful mages are?
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Showing 1-15 of 35 comments
Yakuza_0 Oct 5, 2021 @ 11:05am 
Originally posted by dantès:
huh? they do teleport. and places like Novigrad, you want to blend in, not create attention by teleporting through portals. specially when they're burning mages and sorcerers at the stake.

Originally posted by Yakuza_0:
they are in a novigrad and not loc muin so there is nothing that would pervent magic, they know the destination koviir, o why the hell are they still here
Kovir is not on the map as a destination. its only in the game by name.

Originally posted by Yakuza_0:
Keira metz, why does she need to ride out of velen when she can just teleport to where ever she wants
only time she rides out is when you're doing that little Cinderella quest with her.. the point is to ride on horses. she then teleports out once the quest is done. also she teleports to and from the mages tower on the island, and to the elven ruins.

There's a sensitivity with the local people against mages. there's been several uprisings.. so its safe to keep teleportation to a minimum to avoid any citizen unrest.

** and in previous witcher games.. all mages do teleport within reasonable conditions.
yeah they are burning every mage they can get their hands on, so why dont they go to the hideout and start teleporting everyone out, its not like they can track use of magic or prevent it.

............ yeah dude you can't go to Kovir because its not in the game but the place exist....... the mages are going there so what the heck is stopping them from teleporting instead of using a run down boat?

except if you listen to her she says she will travel on horseback to leave either to where geralt tells her to go or where she wants to go not saying the destination for spoilers. and yeah you are missing my point, mages can still teleport but they wont use the ability to teleport to where ever they, Like Yen will easily teleport to skalliga from vizima within seconds with ease and yet other mages are herppy derp what is teleportation. or how triss goes from flotsam to vergen, its just so dumb how they wont teleport out of the city.

nah bro in withcer 1 triss just snaped her fingers and teleported in a middle of an ambush, in withcer 2 same she gets taken hostage and teleports, and in withcer 3 like i said yen just casually teleports half way across the continent

Yakuza_0 Oct 5, 2021 @ 11:10am 
Originally posted by lolz.:
@Yakuza_0
Keep in mind that there weren't only mages involved. There were herbalists, alchemists etc etc. They can't use magic.
Also, if you remember in the quest where Yennefer had to rescue the other sorceress from the dungeon, she said to Geralt " I can't move both of you at the same time".
If you take into consideration that Yennefer which is supposed to be a powerful sorceress couldn't teleport two people + herself for let's say 500 meters, then the other mages wouldn't be able to teleport 30 + people to a different country.

But you got a point with Keira, even if she did have to go to Kaer Morhen and not directly she could still teleport from place to place and be there in a short amount of time.
yes but mages can teleport others like how yen just tosses geralt out of the tower into the pond, so they should still be able to teleport 1 person at a time or two since triss herself has been able to teleport 2 people at the same time, and in dungoes im pretty sure is because of the dimeritium used in the dungeons.

yeah Keira should had just teleported there since the risk is much less than riding there on a horse
Aquatic_Kyle Oct 5, 2021 @ 3:18pm 
TW3 is my favourite game of all time but I gotta say you have a point here. All these comments trying to disprove you aren't making much sense. Mages and sorceresses can teleport *at least* one person at a time quite a far distance. So I don't know why they don't just hide in a basement somewhere in novigrad and slowly teleport each other out, one by one. Even if it wears them down cause it's tiring for them to use that much power they could just sleep or wait until they feel good again and then do some more teleporting. I gotta say this is actually a pretty big plot hole that I never even thought of lol
Lieste Oct 5, 2021 @ 4:31pm 
When twenty two northern sorcerers and sorceresses aided the northern army at Sodden Hill, they shattered the Nilfgaardian Army, resulting in a rout and humiliating defeat. They took casualties - but only because of the presence of Nilgaardian sorcerers, Yennefer was blinded, Triss badly burned (and counted among the 14 fallen)... to have the pathetic excuse for this plot line the quest absolutely ignores the potential of sorcerers... it would have worked had the lost and bewildered been only pellars, herbalists, old ladies with too many cats etc, especially if their 'saviour' had been someone, not also a mage, but known to Geralt and some of his sorceress friends - Dandelion, Shani, Vivaldi, Zoltan... even Thaler or Djikstra... but it was a soggy rag because of Triss and her 'because of the plot' inabilities.

Picking off a few isolated mages, who "complied with the laws", or were taken early and unaware might have worked, but with even a few alerted and working together... the witchhunters would have been impotent - or dead.
Valden21 Oct 5, 2021 @ 5:23pm 
Originally posted by Aquatic_Kyle:
TW3 is my favourite game of all time but I gotta say you have a point here. All these comments trying to disprove you aren't making much sense. Mages and sorceresses can teleport *at least* one person at a time quite a far distance. So I don't know why they don't just hide in a basement somewhere in novigrad and slowly teleport each other out, one by one. Even if it wears them down cause it's tiring for them to use that much power they could just sleep or wait until they feel good again and then do some more teleporting. I gotta say this is actually a pretty big plot hole that I never even thought of lol

But that's just it. They CAN'T use teleportation for all those mages, because not all of them know how to do that, and the ones that do can only teleport a few at a time. Time's the issue, because the Temple Guard's closing in; if they choose to teleport one-by-one, that just increases the risk of the guards finding them. That, combined with the fact that mages get loopy if they try to use too much magic at any given time, means that teleportation can't be used. Besides, teleporting is dangerous; you can lose limbs, or it might fail in mid-teleport, dropping you where you don't want to go. That's why Geralt hates it so much; he knows just how dangerous it is. Triss and Yen teleport so much because they have so much experience with it, but the same can't be said for all the other mages in that cellar. With that in mind, would teleporting all of them even GET them all the way to Kovir? It's on the other side of Redania, after all.
Yakuza_0 Oct 5, 2021 @ 11:06pm 
Originally posted by lolz.:
You are pretty sure doesn't mean anything though. No offense, but they had dimeritium shackles, they never mentioned (at least in the game), anything else. So since it's not mentioned it's just a theory.

Yennefer did do that to Geralt indeed. What's the distance from the fortress to the lake? Let's say 1km? 2km? That's not much of a distance. Also, she just teleported one person.
There might be a limit. For example 10 km if she teleports one person, half if she teleports two.

Hypothetically speaking if mages could teleport themselves + one person to a max of 10 km, it would take too many teleportation to reach a safe place, then they would have to go back and continue.
Also, I don't know about the books but in the games in was never mentioned how much "power" you use for teleporting. So it must have a limit. They probably can't keep teleporting for a big amount of time.

By my logic Triss wanted to move them all at the same time because she could watch over them. If I remember correct Geralt at some point said "You could easily leave by yourself" and she replied "They won't survive if I leave them alone".

I am not saying that your way of thinking is wrong, nor that theirs is correct but there is a logic to why they made the mission like that.
I'm confused a little, yen teleported her self and all her belongings including the unicorn to skaliga from vizima, she also teleported her self to kaer morhen from vizima. Same as triss she has also done the same thing and teleported across the continent with a other person in witcher 2, don't remember mentioning dimeritium shackles.

So looking at the games previously and the current witcher 3 game where yen teleports herself and geralt multiple times, I say they have the power to teleport far longer than 10km, even if it is 1 person at a time, plenty of time to rest recover and send of what the 40 people they had, pretty sure some of the people there were also mages so it would make it even faster.

Yes triss doesn't want to leave until she has saved them all, which is all the more reasons why it's stupid of her to not send them to kovir and out of danger of witch hunters.

Also they nerf the heck out of the mages, in previous games they had the power to level an entire army to the ground but now 3 ordinary dudes with swords are like the terminators here to kill defenseless civilians
Yakuza_0 Oct 5, 2021 @ 11:08pm 
Originally posted by Aquatic_Kyle:
TW3 is my favourite game of all time but I gotta say you have a point here. All these comments trying to disprove you aren't making much sense. Mages and sorceresses can teleport *at least* one person at a time quite a far distance. So I don't know why they don't just hide in a basement somewhere in novigrad and slowly teleport each other out, one by one. Even if it wears them down cause it's tiring for them to use that much power they could just sleep or wait until they feel good again and then do some more teleporting. I gotta say this is actually a pretty big plot hole that I never even thought of lol
Oh this is not even the biggest plot hole my friend, the biggest plot hole is dandelion, he is an escaped fugitive sentence to death by the witch hunters, yet he is back in novigrad running his establishment and going around the town, he even has witch hunters in his brothel.
Yakuza_0 Oct 5, 2021 @ 11:09pm 
Originally posted by Lieste:
When twenty two northern sorcerers and sorceresses aided the northern army at Sodden Hill, they shattered the Nilfgaardian Army, resulting in a rout and humiliating defeat. They took casualties - but only because of the presence of Nilgaardian sorcerers, Yennefer was blinded, Triss badly burned (and counted among the 14 fallen)... to have the pathetic excuse for this plot line the quest absolutely ignores the potential of sorcerers... it would have worked had the lost and bewildered been only pellars, herbalists, old ladies with too many cats etc, especially if their 'saviour' had been someone, not also a mage, but known to Geralt and some of his sorceress friends - Dandelion, Shani, Vivaldi, Zoltan... even Thaler or Djikstra... but it was a soggy rag because of Triss and her 'because of the plot' inabilities.

Picking off a few isolated mages, who "complied with the laws", or were taken early and unaware might have worked, but with even a few alerted and working together... the witchhunters would have been impotent - or dead.
Well said
Yakuza_0 Oct 5, 2021 @ 11:10pm 
Originally posted by Valden21:
Originally posted by Aquatic_Kyle:
TW3 is my favourite game of all time but I gotta say you have a point here. All these comments trying to disprove you aren't making much sense. Mages and sorceresses can teleport *at least* one person at a time quite a far distance. So I don't know why they don't just hide in a basement somewhere in novigrad and slowly teleport each other out, one by one. Even if it wears them down cause it's tiring for them to use that much power they could just sleep or wait until they feel good again and then do some more teleporting. I gotta say this is actually a pretty big plot hole that I never even thought of lol

But that's just it. They CAN'T use teleportation for all those mages, because not all of them know how to do that, and the ones that do can only teleport a few at a time. Time's the issue, because the Temple Guard's closing in; if they choose to teleport one-by-one, that just increases the risk of the guards finding them. That, combined with the fact that mages get loopy if they try to use too much magic at any given time, means that teleportation can't be used. Besides, teleporting is dangerous; you can lose limbs, or it might fail in mid-teleport, dropping you where you don't want to go. That's why Geralt hates it so much; he knows just how dangerous it is. Triss and Yen teleport so much because they have so much experience with it, but the same can't be said for all the other mages in that cellar. With that in mind, would teleporting all of them even GET them all the way to Kovir? It's on the other side of Redania, after all.
Nah dude temple guards arnt closing in, since triss and other mages got plenty of time to do work and gain some money, infact it's takes quite of few days for temple guards to start closing in on mages
Yakuza_0 Oct 5, 2021 @ 11:12pm 
Originally posted by lolz.:
Originally posted by Aquatic_Kyle:
TW3 is my favourite game of all time but I gotta say you have a point here. All these comments trying to disprove you aren't making much sense. Mages and sorceresses can teleport *at least* one person at a time quite a far distance. So I don't know why they don't just hide in a basement somewhere in novigrad and slowly teleport each other out, one by one. Even if it wears them down cause it's tiring for them to use that much power they could just sleep or wait until they feel good again and then do some more teleporting. I gotta say this is actually a pretty big plot hole that I never even thought of lol

Is there stated that all mages and sorceresses can teleport? Because you think that they ought to be able to teleport that doesn't mean that they can.
"They can just sleep or wait", any chance there is a time limit as well for regaining powers?
CDPR never stated anything about how teleportations works, we can't just outright guess it.

Originally posted by Lieste:
When twenty two northern sorcerers and sorceresses aided the northern army at Sodden Hill, they shattered the Nilfgaardian Army, resulting in a rout and humiliating defeat. They took casualties - but only because of the presence of Nilgaardian sorcerers, Yennefer was blinded, Triss badly burned (and counted among the 14 fallen)... to have the pathetic excuse for this plot line the quest absolutely ignores the potential of sorcerers... it would have worked had the lost and bewildered been only pellars, herbalists, old ladies with too many cats etc, especially if their 'saviour' had been someone, not also a mage, but known to Geralt and some of his sorceress friends - Dandelion, Shani, Vivaldi, Zoltan... even Thaler or Djikstra... but it was a soggy rag because of Triss and her 'because of the plot' inabilities.

Picking off a few isolated mages, who "complied with the laws", or were taken early and unaware might have worked, but with even a few alerted and working together... the witchhunters would have been impotent - or dead.

Is the battle of Sodden Hill depicted on the games?
I haven't played one or two but a quick search told me that it is not (if I didn't mess up).

The games are not the same as the books, don't take the logic from the books and try to force them into the games.

Maybe in the games they didn't want to make the mages - sorceress that powerful.
Here is your problem go play withcer 1 and 2 and you will see the problem, don't need to read the books to see the issue
Yakuza_0 Oct 6, 2021 @ 3:12am 
Nah you shouldn't play 2 full games for answer, you should play 2 full games before playing the third to understand the rule and also those 2 games are fantastic.

So you claim that someone on a horse back took all those things to a port from vizima, found a captain mad enough to go to skaliga, than didn't get raided nor sank due to poor weather and got there as soon as yen got there with teleportation? Dude get out of here with your nonsense.

No we don't need to argue forever, you simply don't understand the rule and pretend like you know it all, since in the game a same distance jump was made before, no wait it was longer with 2 people not just 1 and it was a single jump in a game made by the same people who made the third, so we know it works, you just don't want to acknowledge it.

Again skaliga to kaer mohren is a shorter jump than previously done in game.

No there aren't any barrier that pervents teleportation, only 2 things do, dimeritium and other mages using a spell to pervent teleportation(that only effects a small area for your knowledge)

Yes every mage can teleport, it's like saying his a soldier but he doesn't know how to walk.

Yeah I can't accept the "logic" behind that quest line, what do I know, it's not like I have played every single witcher game and own every book right
Evil1nside Oct 6, 2021 @ 3:22am 
And I just feel that some people has to take games for what they are(just games, as a "tool" for entertainment, and nothing more) and not looking for a logic behind everything, otherwise, the point of IT(game) being a game is completely lost.

Pick literally ANY game, or movie you could think of, and think about it for a second what would happened if logical sense was followed strictly, like it would if it was real life.

Well, let me tell you, games, and movies will literally be somewhere between 5 to 10 minutes long at best!

Do You still prefer this? :)
=GG= Mr Moe Oct 6, 2021 @ 4:35am 
There isn't always a logic to this.
However, besides there being other reasons we may not be aware of, you can assume that not all mages and sorceresses are of equal power or abilities. Some may be better at teleporting, some may be completely drained after doing just one 'jump' or some may be capable of further jumps with multiple people. Why teleport some times and others not? Maybe they just didn't feel like it. Who knows...

Just because a long distance runner can run a 26 mile marathon, doesn't mean they can run multiple marathons back to back.
Yakuza_0 Oct 6, 2021 @ 8:39am 
Originally posted by Evil1nside:
And I just feel that some people has to take games for what they are(just games, as a "tool" for entertainment, and nothing more) and not looking for a logic behind everything, otherwise, the point of IT(game) being a game is completely lost.

Pick literally ANY game, or movie you could think of, and think about it for a second what would happened if logical sense was followed strictly, like it would if it was real life.

Well, let me tell you, games, and movies will literally be somewhere between 5 to 10 minutes long at best!

Do You still prefer this? :)
I guess you never heard of historically accurate movies or TV shows, or you simply just watch cgi super hero movies, every movie and game follows logical sense to some point. Like how when you walk you don't fly to the outer space because gravity exist, or how you need to breath, or just paying attention to details of their previous work
Last edited by Yakuza_0; Oct 6, 2021 @ 8:41am
Yakuza_0 Oct 6, 2021 @ 8:55am 
Originally posted by lolz.:
Right.. So because you played three games and read the books (which are irrelevant since there are many things that are different between the two), you also know better than CDPR, which made the quest line.

Who told you that every mage can teleport in Witcher games? Is it written somewhere?
That's just you saying it. Because in your mind every mage can teleport it doesn't mean that they can.

Right, there can't be a spell that prevents mages to teleport to a specific place. For example if a mage wanted to kill Radovid he could easily teleport next to him on the boat, kill him, then leave like a champ.
Are you trolling or you haven't thought about it?

Did anyone write how they were carried? Teleportation, on a carriage etc are all assumptions that someone can make. You or I can't prove how they were transported. You just can't accept that. Also, who told YOU that the stuff got in the inn as soon as Yennefer got there?
We don't even know the amount of time that Geralt spend after leaving Vizima to search for Ciri in Velen + Novigrad before leaving for Skellige. Yennefer left directly for Skellige.
It could take Geralt half a year to do all that stuff.

Yes, I haven't played the previous games and I can't argue about teleporting being easier on those, but the things you are saying about W3 doesn't make sense. Stop seeing everything from the perspective you support, it will widen you way of thinking.
Okay Mr clown, since I played three games made by CDPR and they can't follow the same rules that they have set up previously means I know better than them, books are irrelevant? Dude you for real? Do you not understand that books are the original material and they matter the most since without them you wouldn't have witcher.

Who told you that every mage can not teleport? Arnt you just assuming, just because in your mind you think they mages are idiots and can't even cast a simple spell, doesn't mean that they can't do it either.

Yeah because Radocid is an idiot who doesn't have any guards nor mages and you forgot how when a portal opens it makes a loud sound which is enough for him to call up on guards and just kill who ever coming through it, seriously are you just a clown or a troll, I can't tell.


Did anyone say how they were carried here? Well look at that someone can't use their head to think critically and see the problem of transporting goods from vizima to skalliga which raids any ship that comes to its waters including the ones that have deal with some of the clans, or and they hate the black ones and got no treaties with them to let them sail to the islands. Oh so we don't know how long it has been? So it's been taking half a year for her stuff to get there in the mean time during those crucial months all the mages sat in novigrad like idiots doing nothing, dude use that head of yours and think critically some times.

Yeah since you haven't played previous games and don't know a lick about them or the books, we should take your word and pretend like I'm the one that sees everything from the perspective that I only support, maybe you should open yours eyes and think a little and see how narrow minded you are troll
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Date Posted: Oct 5, 2021 @ 9:17am
Posts: 35