The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt

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L00PER Apr 23, 2020 @ 5:10am
I CANT DAMAGE THIS GHOUL (HELP)
I am lvl 9 on the fake papers side quest and i have to kill this lvl 9 ghoul yet i dont even damage it.
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Showing 16-30 of 31 comments
Originally posted by Scheneighnay:
Originally posted by Robin (Ixca Cienfuegos):
There are some ghouls that have another name and they have spikes on their backs. You have to use the spell which slow them (forgot the name of the spell) and they will put down those spikes for some time. Maybe you are facing that enemy. When you attack it do you stumble back?
Alghouls still take damage when their spikes are up

But way less damage compared when they dont have the spikes
Vashra Apr 24, 2020 @ 2:32pm 
Originally posted by Thermal Lance:
Originally posted by LETHAL_delorean:
dude are u serious i am literally saying it wont take damage.No matter how much i hit it
Leave the area and come back. If you are doing 0 damage it is probably a bug. It is a VERY rare bug but I've seen it happen once in my earlier playthrough.

Had this bug happen to me in Skellige on that unmarked mini-quest near Sund where you have to save the sheep herder guy from the sirens. I was lvl TWENTY and the sirens spawned at lvl 12 or 14 (can't recall). I had a full compliment of enchanced griffin gear/swords, switched to hybrid oil...nada. They wouldn't even catch fire or take damage in the air from my crossbow (though they *did* at least have the decency to drop out of the sky from Aard).


It suddenly self corrected when I dragged the combat into the lap of the shepherd guy. Both the flying floozies then dropped like flies.

---

Leaving and returning on a protection quest is likely to cause the dude you are protecting to die and the quest to fail. If I remember the quest you mentioned correctly, you are supposed to be guarding some workers and the brother of the quest giver. Might wanna see if you can kite that ghoul *closer* to the folks you're supposed to protect and see if that sorts it out, like it did with the siren quest above.

Alternatively...rollback to a previous save? One thing that's a very good practice for Witcher 3 is to bang that F5 key before any chat with quest givers or any entrance to a battle encounter. SOMETIMES the game gives you useful checkpoint saves, but more often than not you're better off making at least a quick save if not a hard manual save, before most conversations or stepping into quest-related combat. This is also very useful when about to fight semi-rare quest mobs who are sometimes stingy a.f. with their hides or mutagens or whatever. ;)
wiplash Apr 24, 2020 @ 6:56pm 
Wraiths have the ability to turn incorporial or physical. When it is turned incorporial you cannot hurt them with sword of sign. They must be physical. I forgot the sign's name, but there is a sign that you can put onto the ground. Stay inside that circle! The wraith or even noonwraith not only turns physical inside the circle, but also slows it down where you can hit it. Noonwriaths are wraiths that are far harder, and noonwraiths have the ability to summon regular wraiths where if you dont destroy the wraiths, they have the ability to heal the health of the noonwraith. Destroy the regular wraiths to weaken the noonwraith.

Hope that helps.
L00PER Apr 26, 2020 @ 12:31am 
Originally posted by Atcera95:
Originally posted by Robin (Ixca Cienfuegos):
There are some ghouls that have another name and they have spikes on their backs. You have to use the spell which slow them (forgot the name of the spell) and they will put down those spikes for some time. Maybe you are facing that enemy. When you attack it do you stumble back?
Alghouls just have a return damage. And isn't that the quest where you help those guys with the ghouls?
Yes its the fake papers quest where u help those guys
Idk try sings
Can you maybe provide some sort of your home-made video of you fighting the ghoul? So we can actually help you out.
Scheneighnay Apr 26, 2020 @ 2:22pm 
Originally posted by ♠ Radovid V. ♠:
Can you maybe provide some sort of your home-made video of you fighting the ghoul? So we can actually help you out.
Yeah, the Windows Game DVR is actually really good, and in windows 10 by default.
PhoenixEQ Dec 11, 2022 @ 10:43pm 
Whether or not I active the quest "Fake Papers" when I head through the battle field there are two Ghouls. One I kill easily. The other is invincible.
Not just tough, not healing quickly, it is truly invincible.
The brother in law does not die (not even attacked).
I have left the area, and returned, no change.
I have exited the game, repaired the game, no change.
I have toggled "enemy upscaling" on and off and there is no impact.
I have sceenshots that even say "Geralt hits Ghoul for 0" if anyone can explain how to post screenshots here. Any help is appreciated.
Tiny Trees Dec 12, 2022 @ 12:46am 
Originally posted by wiplash:
Wraiths have the ability to turn incorporial or physical. When it is turned incorporial you cannot hurt them with sword of sign. They must be physical. I forgot the sign's name, but there is a sign that you can put onto the ground. Stay inside that circle! The wraith or even noonwraith not only turns physical inside the circle, but also slows it down where you can hit it. Noonwriaths are wraiths that are far harder, and noonwraiths have the ability to summon regular wraiths where if you dont destroy the wraiths, they have the ability to heal the health of the noonwraith. Destroy the regular wraiths to weaken the noonwraith.

Hope that helps.

That sign was named something like Yrden. (I remembered this sign by thinking of it as sounding like 'here then'.)

To the OP. There's also a ghoul or ghost or something mission, that you can only damage at night or midnight.
Last edited by Tiny Trees; Dec 12, 2022 @ 7:43pm
this might be a dumb response but that ghoul might be.. already dead??
i had a similar issue with this guy who is connected to this quest where he is meant to die and you can take that as advantage to enter somewhere but for some reason he didn't and now he is in continuous fight with 2 other idiots. it looks really funny.
PhoenixEQ Dec 12, 2022 @ 3:04pm 
Originally posted by Tiny Trees:
Originally posted by wiplash:
Wraiths have the ability to turn incorporial or physical. When it is turned incorporial you cannot hurt them with sword of sign. They must be physical. I forgot the sign's name, but there is a sign that you can put onto the ground. Stay inside that circle! The wraith or even noonwraith not only turns physical inside the circle, but also slows it down where you can hit it. Noonwriaths are wraiths that are far harder, and noonwraiths have the ability to summon regular wraiths where if you dont destroy the wraiths, they have the ability to heal the health of the noonwraith. Destroy the regular wraiths to weaken the noonwraith.

Hope that helps.

That sign was named something like Yrden.

To the OP. There's also a ghoul or ghost or something mission, that you can only damage at night or midnight.

I have fought a noonwraith (had to bail from that fight till I am higher level). But, I could damage it once it entered my spell area. This doesn't seem like that, but I will give it a shot.
PhoenixEQ Dec 12, 2022 @ 3:08pm 
Originally posted by Carbohydrated Caretaker:
this might be a dumb response but that ghoul might be.. already dead??
i had a similar issue with this guy who is connected to this quest where he is meant to die and you can take that as advantage to enter somewhere but for some reason he didn't and now he is in continuous fight with 2 other idiots. it looks really funny.

This is similar. There is a rendanian (SP) soldier with two dogs also fighting this invincible ghoul and the fight goes on forever, no one seems to get hurt. The brother in law I am supposed to speak to (can't talk to him of course b/c were all in battle), runs away a short distance and then comes back and shouts something about sticking the ghoul in they eye. I suppose it is all funny to watch really, but I hate not being able to complete a quest.
Originally posted by PhoenixEQ:
Originally posted by Carbohydrated Caretaker:
this might be a dumb response but that ghoul might be.. already dead??
i had a similar issue with this guy who is connected to this quest where he is meant to die and you can take that as advantage to enter somewhere but for some reason he didn't and now he is in continuous fight with 2 other idiots. it looks really funny.

This is similar. There is a rendanian (SP) soldier with two dogs also fighting this invincible ghoul and the fight goes on forever, no one seems to get hurt. The brother in law I am supposed to speak to (can't talk to him of course b/c were all in battle), runs away a short distance and then comes back and shouts something about sticking the ghoul in they eye. I suppose it is all funny to watch really, but I hate not being able to complete a quest.
hmmm i think i may or may not have seen something like that. at this point we might as well rule out that the issue op is having
Tiny Trees Dec 12, 2022 @ 7:27pm 
Originally posted by PhoenixEQ:
I have fought a noonwraith (had to bail from that fight till I am higher level). But, I could damage it once it entered my spell area. This doesn't seem like that, but I will give it a shot.

I think you'd know.

It's years since I played TW3. As far as I remember I tried to fight this thing or it wasn't there. I had to google and discovered it needed to be at night.

Meaning if you googled it, you would know. Not sure but there may have been a hint about midnight in the mission brief.

I think the fight was in a small enclosing. The land was slanted. May have been a well in the area that the spirit came from.

---------------------------------------------------

Was likely a nightwraith I was thinking of. I just googled and it's susceptible to Moon dust. Spectre oil (for blade), and Yrden.
Last edited by Tiny Trees; Dec 12, 2022 @ 7:30pm
Alexis Machine Dec 12, 2022 @ 7:40pm 
Originally posted by L00PER:
I am lvl 9 on the fake papers side quest and i have to kill this lvl 9 ghoul yet i dont even damage it.
It could be a bug realted to enemies upscaling... Is it enabled? That being the case, turn it off. There have been many instances of monsters and NPCs buffed by this setting well beyond the intentions of the devs (a certain stone hearted noble is a good example in NG+). You might need to reload your save after disabling the option
Last edited by Alexis Machine; Dec 12, 2022 @ 7:43pm
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Date Posted: Apr 23, 2020 @ 5:10am
Posts: 31