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The quests are marked by colour in your quest log. That colouring comes in 4 shades: red, orange, white and grey.
Red are quests more than 10 levels higher than your current level. In short, quests you'll most likely die again and again and again trying and not being able to complete right now.
Orange are levels are 5 to 10 levels higher than your current level. You might be able to complete at your current level, but it will be hard and take a long time.
White are quests leveled +5 to -5 levels to your current level, and are considered prime for the best game experience and challenge.
Grey are quests more than 5 levels below your current level.
Red, orange and white quests net you the normal amount of xp.
There is no reward for doing high level quests, just wait until they turn white.
Grey quests yield only a pittance xp: 5 xp instead og 500, 15 instead of 1500 and so on.
No need to panic over "lost" xp in grey quests, you'll end up overleveled by the end of the main quest on B&BB, heck that happens even on DM, so no worries. There is a single mail quest, that on B&BB yield enough xp for 2 full levels...
White Orchard is an extension of the tutorial so take the opportunity to explore and learn the mechanics of the game. A quest a few levels above you shouldn't be a problem. You should be about level 4 when you leave White Orchard and will end up overleveled no matter what you do. Just progress as you wish.
I think the dev's intended people to genuinely run around the game world, soaking in the lore and atmosphere (and consequentially leveling up by coming across " ? " marks and side quests). If you try to stick to the main quest line, and only do side quests sparingly, the main line will quickly out level you.
Meaning doing them while they are still in the "red" does not reward anything extra (compared to normal/white), so there really is no point in banging your head at said mission trying to accomplish before you are supposed to.