The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt

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DeuceBane 4 FEB 2019 a las 9:34 p. m.
w3ee difficulty
just wanna make sure the mod is wokring right. i am fighting the devil in the well and getting 2 shotted more or less, 2 or 3. id say i probably need to land 20-25 blows to kill her, and i cant really block her. can only dodge and roll away.

not impossible but really, really hard. normal? do i need to just go level up? i havent really done ahy quests
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NightGuy_09 4 FEB 2019 a las 10:28 p. m. 
I've been playing on Death March for a while and there should be a level indicator by there name if its red its going to be a hard battle but but if you have the right potions and oils,bombs it's not impossible. but if there's two ?? just run
Vellari 5 FEB 2019 a las 7:18 a. m. 
If you are indeed using W3EE it plays very very differently from vanilla game and is generally more difficult (meant to played on normal difficulty).

For example, there are NO levels to gain in EE. Levels are removed entirely. In this case you are fighting a noon wraith. Since there are no levels, that encounter is just as difficult (or easy) as it would be at the very end of the story. Propably on the difficult side as you do not have many skill points if any.

Also, you need stamina for everything. If you are out of stamina you cannot perform any attacks, dodges, etc.

I suggest you take a good read of the EE description to see how you should approach the game using EE. https://www.nexusmods.com/witcher3/mods/2521
Última edición por Vellari; 5 FEB 2019 a las 7:20 a. m.
Jouchebag 5 FEB 2019 a las 7:27 a. m. 
What I don't understand is why people insist on coming here for answers to mod related questions. Skyrim's board is a wall of "I broke my game with mods, help!"

The Nexus has forums for each game in general AND a board dedicated to each individual mod.
Vellari 5 FEB 2019 a las 11:44 a. m. 
For variety, personally.

In case of EE, it's the no-levels thing for me.

Always felt that for an "established legendary" protagonist like Geralt a leveling system doesn't feel quite right. Ideally I would like that all "character progression" would come from the gear Geralt uses, but that I think isn't possible even with modding. EE doesn't level up per say, you earn skill points by using said skills eg. fast attacks gain you fast attacks points and so forth.

EE also levels out (pun intended) the open world. You will no longer face nekkers that are stronger than ekimmaras or run into a pack of wild dogs that die in one hit right after you ran away from a different pack of wild dogs that had godlike stats. Nekkers are nekkers, dogs are dogs, ekimmaras are ekimmaras.

Última edición por Vellari; 5 FEB 2019 a las 1:02 p. m.
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Publicado el: 4 FEB 2019 a las 9:34 p. m.
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