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some poeple play games too idk.. play? others play them for story? might as well read a book at that point...
In skyrim, you get choices and rewarded in a skill for choosing to say a particular response. what is the point in playing a game where the options mean nothing. here it seems like theres a cutscene for every response, in which the outcome is identical.
wont spoil it for you. answer's yes superficially they do. compared to best rpgs unfortunately there's no substantial story branching in tw3.
My bad Buzzardbee I didnt edit it correctly sorry
so... why do people like this game? what keeps you clocking hours? the story? if that's the case, I'm just going to et a refund and try divinity. I would have kept this game but your argument made it clear this game is only for a certain type of... gamer. I prefer multiplayer games even though they are plagued by cheaters and toxic communities. I like the sense of skill involved in some multiplayers games. I'd rather think quick and make quick decisions rather than listen to some fools raspy voice and click through dialogues all day.
If you like RPGs with parties then Divinity might be better (I personally didn´t like the first but I can see why some people like it. So many crazy stuff and options).
TLOZ: Ocarina of Time was a masterpiece in the late 90s, but today is just a good and interesting game, because there are simply a ton of adventure games that did, perfected and even added to what OOT meant at his time. The same fate will befall to any game as years pass.
As far as bugs a rivers of tears due to them go, since I roam steam forums of diverse games I'm still to see a forum where there's not a sizeable amount of threads of someone angry complaining about some issue or bug he/she ran into. This is just easy, people gets overly mad when they cannot play due to an issue and it looks like a mountain because how retarded they behave instead staying calm and finding a solution. Is what happens and always will happen on PC, on a console the developer is in control of everything, same OS, same hardware, same drivers, same installed APPS. If just doesn't work is actually very bad because they do their tests in the same environment the player will have in their houses. On PC no, doesn't work that way: everyone has their hardware, their OS, their driver version, their installed APPS that may conflict and still the most important element is missing: user negligence like attempting to run in potato hardware, PCs with lots of years and 0 maintenance, or just running in a laptop tagged as multimedia.
So you should take it easy when people says it's a masterpiece, whether they troll or not. That's what I think.
You are both right and wrong. The sums of all parts indeed is good but it has is strenghs:
-The characterizations are great for being a videogame, despite the characters don't match their novel counterparts in complexity, as I say for being a videogame characters are astonishingly well portrayed.
-The story is great, at least for being a videogame. Sure, it has it's cliche moments, but cliche = success, that's why they are repeated over an over. The key is finding balance between risk and safe bet. Is a bussiness after all.
-The animation system is damn clever and works like a charm. For me is a technical marvel and clever, very clever. You have action games like Tomb Raiders in which they push the bar to the sky with motion capture, all cinematics are fully intepreted by a live actor. In that games that works because we are talking about 3 hours maybe of cinematics for a 20-30 hour game. TW3 main story has around 15 hours of cinematics, then you still have all minor interactions with NPCs, which are animated and with closeups...fully interpreted with motion capture...costs would be insane. CDPR solution: they motion captured expressions, don't know how, maybe only a handful of cinematics were made by real actors, specifically tailored to cover a wide range of expressions. Then they cut down the interesting expressions and every animation is a short recording of a live actor. After that they trained an AI and it created the sequences or chains of animations you see in every character during cinematics, I guess that then they took the toil on supervising the AI work on chaining expressions to ensure all was ok. The result in still very good, but within a reasonable budget for the amount of cinematics. This is more personal, but again, comparatively to Tomb Raider in animations, while Tomb Raider focuses faces like crazy due to how accurate is full motion capture in TW3 they still had to rely in hand gestures and poses to fully convey the mood of the character and I like that. People "talks" too with hands and their pose.
-No one need to say the grahics are astonishing, and that's a part of the game too. Time took it's toil, sure, specially since VRAM amounts increased in GPUs. TW3(vanilla) comparatively to games of today suffers a lot from texture definition due to being constrained in VRAM usage, but mods solve it the same way they make a game as crappy as Skyrim grafically, look beatiful.
-The alchemy system is still very good and one of the few alchemy systems in an RPG in that is worth and fun to play with it. It could be even better if many potions with interesting effects were working as intended, but the alchemy concept they came with the franchise is still one of the best I have seen in RPGs.
-The choices are not that bad, but people for me loses the focus that the game intends to be story-driven, which means that consequences are at story level, not at world level or regarding your character. That's why many resolutions after you took your choices are told as a sort of tale, which also mirrors partially the novel saga the games from: the major point of Sapkowski narrative is how Geralt, Yennefer and Ciri's story became a unified tale from little stories scattered around the world of the witcher which had something in common: these 3 characters being involved, alone or together.
Special mention to the job they take into masking the consequences of the choices instead of stating them in a straighforward fashion so you take the more convenient choice(for you).
Most other aspects of the game are just ok, they provide a serviceable experience. There's bugs, sure, and from a game so big like TW3 you can expect them more than other smaller releases.
Diviniity Original Sin is turn based, story centered game. You are not going to be making quick decisions, and you will be clicking through dialogue, lots of it.
You should avoid Story based RPGs like Witcher and Divinitiy Original Sin, and play the pseudo RPGs called Hack and Slash like Dark Souls and Diablo.