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The glyph/rune system is a very under-utilized system that feels like it was tacked on just to have some semblance of weapon customization.
It's even more useless when you consider that higher difficulties pretty much rely on Quen to survive encounters while lower difficulties have you doing enough damage on your own that you don't need it.
-Auto Quen (it's a time saver for exploration,arrows are nice only at certain places...make 2 if you like)
All slots go into Aard intensity (freezing aard, huge AOE when fully upgraded,much instant death,or slowing, or stagger + stun + distance knockback (just wow!) and a highest tawny owl at night is almost infinite stamina, even at day it barely wears off ) . And weapon slots I give 2+1 stuns or 2+1 staggers, as I have igni for a 100% burn/melt armor and anything that needs a swap away from aard for a nice burning will also need an armor debuff. I only buy Aard and igni and 3 conversations for axii in signs really.
Poison can be attained by oils at what 15% + whatever the modifier for the level of the oil so I'm guessing maybe 20-30% bleed chance?, your 100% covered on burn by a mastered igni, aard handles freeze and 99 other things, bleed kinda sucks 25-125 damage..nah.
tbh I have actually considered aard and igni points but then i would need to completely respec and probably buy a new set of grandmaster armour like wolven or griffin that focuses more on signs. My gameplay so far is more sword + quen is all