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To be honest blink is not that good, is useful to score extra damage against one enemy providing you hit the enemy before he hits Ciri. For this you need to time it taking in account that the game counts Ciri being in the casting position until she lands the 1st hit, it doesn't matter if graphically she already disappeared.
For me dodges/normal teleports and charge are much more reliable...blink it isn't.
Well done not reading the post. I specifically noted that I was talking about the ability that teleports her around and attacking. NOT THE DODGE MOVE.
Thanks to Damián for providing an answer pertinent to the question.
BLINK
1)You hold the cast sign button-> Ciri will pose while a circle shaped "Field of Energy" grows in size around her. The longer you hold the bigger to "Field of Energy" up to a certain size.
2)Release the cast sign button->Ciri will teleport to the back of an enemy and hit from behind. She will make it three times, all 3 sword hits are critical damage and it's automatic, you have no control of her while she does all the teleports and backstabs. Enemies are picked from the ones inside the "Field of Energy" and sorted by distance to Ciri, since she always will teleport and hit 3 times sequences can be(by distance to Ciri in ascending order):
A) 1st>2nd>3rd
B)1st>2nd>1st
C)3 times the only enemy in the "Field of Energy"
This also will cost all Ciri's energy(the blue bar near her health)
DODGE(short range teleport)
You just press the dodge button. Ciri will teleport a short distance in the direction she's facing.
I think the OP is talking about the Blink skill and not the dodge and in my first post I was refering to what I and the game seems to call Blink as it appears in Ciri's skill overlay, but to my understanding, BuzzardBee, you seem to be talking about what I call(has no name in-game) short range teleport, aka DODGE.
I'm getting right?
Quite right Damián. After playing the Whoreson Junior part a few times and trying to use Blink I always got hit by the first enemy coming towards me with him striking the space I started the Blink although visually I'm no longer there. Then it's really inconsistent with enemies actually starting to strike as soon as the blue light effects show up next to them shoving where the next tele-attack is coming. Which leads me to take damage. Got killed a few times before regaining control.
You wrote ALL THAT and don't even know what you're talking about