The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt

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peppergomez Jan 7, 2018 @ 10:03pm
Question about camera when you target an enemy
When you target an enemy, isn't the camera supposed to lock onto them so that the view is always showing them in front of you? In combat the enemy will frequently be outside of the range of the camera, and my view is of the front of Gerald, even though he is facing the enemy.

It makes it difficult to fight.

This is especially true for flying creatures, who are off screen much of the time.

I'd thought that targeting an enemy kept the camera view so that they remained visible onscreen.
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Showing 1-4 of 4 comments
/POISON\ Jan 7, 2018 @ 11:27pm 
Yes the lock-on feature is far from perfect if:

1. There are multiple enemies to fight, cycle through enemies to actual biggest threat is frustrating.

2. Against flying enemies like you said.

In these cases i don't use the lock-on feature because it makes the fighting even more difficult...
Last edited by /POISON\; Jan 7, 2018 @ 11:29pm
About camera, W3 is a great enhancement compared to W1. I'm currently replaying W1 and it's quite the nightmare, on the camera subject, but the game itself deserves that little effort of such a spoiled gamer like myself.
Last edited by ForevaNoob Wonemorturn; Jan 7, 2018 @ 11:37pm
peppergomez Jan 8, 2018 @ 8:37pm 
why isn't it worth it, because of what I complain about in my post?
peppergomez Jan 8, 2018 @ 9:59pm 
yikes, that sucks if you can't cycle through targets.
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Date Posted: Jan 7, 2018 @ 10:03pm
Posts: 4