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OP just remember skyrim tried this and how lousy formulaic it was... if we could get computer to generate compelling stories rpg quality these days'd go way way up.
Thankfully, no. Witcher 3 is a properly designed game with a beginning, middle and end. Once you're done, you move on.
Is due to the brilliant game design. Sure, story is not the main focus here, but EVERYTHING else is, dynamic events, radiant quests are also an excellent tool to keep the player living in this world. You can build a house, a manor, upgrade it, raise children, get married, go to the capital and trade, you can go back to your guild and help them out (radiant quests).
Basically this feature brings the world alive. Witcher 3 SHOULD have implemented something similar. It's incredibly stupid to say that once the story is finished, then turn off the game and move on. NO. Most of us gamers loved that world and want to immerse ourselves in it.
Thankfully the devs heard us and with their last DLC, Witcher can get a home and continue living in that world. Again... Dynamic and radiant quests should have been implemented. I hope modders will fix it somehow.
https://www.nexusmods.com/witcher3/mods/5018
Beware: it's a mod, and one heavily tampering with fundamental game mechanics, so you'd better backup your saves if you decide to give it a try
Based on...?
Cmon now. i loved Skyrim but the gameplay is also awful.
Anyway, I stopped reading there. nice necro
27 December 2022
Have to agree with this. In the Witcher 4, I hope they implement two things. One, let the player design their own Witcher and Two, have the world so there is no end to the game to the point all quests stop, aka Skyrim.
I dont understand how anybody see's the shallow radiant quest system as being anything other than a waste of time.
everything you just said is a bad thing, not a good thing. a game that you stop playing is ultimately a bad game.