The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt

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About Adrealine Point and the skill "Resolve"
how much adrenaline points do I lose upon taken damage? is it a fixed number or does it depends on the damage I took. Is the skill "Resolve"(which reduce AP lost upon taking damage) worth taking?

PS:我有强迫症,没有确切数据让我很不爽 >. <.......
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Showing 1-3 of 3 comments
Grimminski May 1, 2017 @ 9:09pm 
Nah, those points are better spent on other abilities.

Like the one that uses adrenaline to restore HP after you hit 0.
Last edited by Grimminski; May 1, 2017 @ 9:09pm
Originally posted by John:
Nah, those points are better spent on other abilities.

Like the one that uses adrenaline to restore HP after you hit 0.
I thought so too, I barely notice the drop of AP. Maybe its because I didn't take that much hitting. I thought maybe I thought wrong. Just wanted to ask someone to make sure :P

I really feel like they need to work harder on the skills in this game. some skills are just simply useless...
Dala May 2, 2017 @ 2:04am 
Well it matters when you build your hit or damage taken around adrenaline points. Like my current build that i had to tweak because i get one shotted by skulled level monster.

I activated the mutation for 15% damage reduction for every adrenaline point you have. The damage reduction is huge.

So losing less amount AP thus less effort to keep the AP at its max. But that's just my opinion, really need a theorycrafter to run numbers on this.
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Date Posted: May 1, 2017 @ 8:53pm
Posts: 3