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Like the one that uses adrenaline to restore HP after you hit 0.
I really feel like they need to work harder on the skills in this game. some skills are just simply useless...
I activated the mutation for 15% damage reduction for every adrenaline point you have. The damage reduction is huge.
So losing less amount AP thus less effort to keep the AP at its max. But that's just my opinion, really need a theorycrafter to run numbers on this.