Splitgate 2

Splitgate 2

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Swat doesn't feel like Swat
Obviously I don't want it to be exactly like Halo, but having full access to abilities, a radar, AND portals just seems like a lot for it to really be "tactical". The two classes other than the scan seem pretty useless, and a scan on a swat-like game seems kind of busted.
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Showing 1-6 of 6 comments
Altezza May 26 @ 7:40am 
Honestly agree. The mode kindof feels like an afterthought right now.
Raaphh May 26 @ 7:45am 
i think you're going to find much of the game is a copy paste or afterthought and most of the thought went into the currencies and mythic weapons to farm engagement and data.
Originally posted by Raaphh:
i think you're going to find much of the game is a copy paste or afterthought and most of the thought went into the currencies and mythic weapons to farm engagement and data.
Dude stop going across the forums complaining. Just chill out and let the game get better. Its a beta so feedback can get taken and changes made. So why don't ya'll write a feedback form instead of going on and complaining.
Originally posted by Player()ne:
Originally posted by Raaphh:
i think you're going to find much of the game is a copy paste or afterthought and most of the thought went into the currencies and mythic weapons to farm engagement and data.
Dude stop going across the forums complaining. Just chill out and let the game get better. Its a beta so feedback can get taken and changes made. So why don't ya'll write a feedback form instead of going on and complaining.
this ^
blablaji May 26 @ 12:01pm 
The wallhacks and radar really do detract from the whole point of swat, I'd be fine with portals and the gear staying since they actually add something interesting to the mode though
SolutionS May 26 @ 12:37pm 
this whole game is just shoot through portals, Especially in swat. Set up portal hide and shoot through it. Repeat.
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Showing 1-6 of 6 comments
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