Pillars of Eternity

Pillars of Eternity

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Darth Derpy May 12, 2015 @ 10:24pm
Two life bars?
I'm watching a walkthrough of the game and I notice there seem to be two life bars.

One is always blatantly visible on the left side of the avatar. It shows green, yellow, and, I guess, red as it lowers. But it seems to work like Constitution from Grim Dawn; it allows you to refil your "real" life out of combat.

The second is the "real" or "normal" life pool, and displays just like in Baldur's Gate.

Is this correct?
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Showing 1-15 of 16 comments
Aranador May 12, 2015 @ 10:47pm 
Crikey - it is a fundamental mechanic of the game.

Your Health - the bar at the side, and your endurance, the red that fills up the portrait


When you get hurt, you loose both. You get KOed when endurance runs out, but DIE when the health runs out (or get maimed, if you have that option on, then DIE next time around) (I just like putting DIE in all caps)

Read some of the help stuff in the journal for more information on it all.
Last edited by Aranador; May 12, 2015 @ 10:49pm
Darth Derpy May 12, 2015 @ 10:56pm 
Originally posted by Aranador:
Crikey - it is a fundamental mechanic of the game.

Your Health - the bar at the side, and your endurance, the red that fills up the portrait


When you get hurt, you loose both. You get KOed when endurance runs out, but DIE when the health runs out (or get maimed, if you have that option on, then DIE next time around) (I just like putting DIE in all caps)

Read some of the help stuff in the journal for more information on it all.

I can't open a journal in a game I don't have, and can't make a youtuber do so.
supertrooper225 May 12, 2015 @ 11:11pm 
Health is set up in this way so that the rest mechanic isn't spammed for full life in a cheese fest of utter beastly cheesiness.

You also have camp supplies with a limitation. It is a much smarter system.
Aranador May 12, 2015 @ 11:23pm 
Watch Angry Joes Youtube review on it - at about 13 minutes, he talks about the health/endurance thing.

Sad to think that other youtubers are not explaining this thing. At least you now know that the game has a OK help thing though :) Unless you want to find out how big an area your chanter covers with their chants :P

The Angry Joe review also covers some of the negatives, so it is well worth a look.
Darth Derpy May 13, 2015 @ 11:08am 
Originally posted by supertrooper225:
Health is set up in this way so that the rest mechanic isn't spammed for full life in a cheese fest of utter beastly cheesiness.

You also have camp supplies with a limitation. It is a much smarter system.

You mean heal spam. But even then, there have always been limits on that. In BG and BG2, you were limited by how many clerics you could have (both by hit points and number out there), and their spells were limited by how many could be cast each day. If I recall, there was only one druid in the entire game.

So I don't agree that it's a smarter system. I'd argue that it's a needless limitation, or even unnecessary entirely.
supertrooper225 May 13, 2015 @ 11:10am 
Originally posted by xTcR | Natharias IN-M:
Originally posted by supertrooper225:
Health is set up in this way so that the rest mechanic isn't spammed for full life in a cheese fest of utter beastly cheesiness.

You also have camp supplies with a limitation. It is a much smarter system.

You mean heal spam. But even then, there have always been limits on that. In BG and BG2, you were limited by how many clerics you could have (both by hit points and number out there), and their spells were limited by how many could be cast each day. If I recall, there was only one druid in the entire game.

So I don't agree that it's a smarter system. I'd argue that it's a needless limitation, or even unnecessary entirely.

No...I mean rest spam. It forces the player to make good choices to maximize the use of their camping supplies instead of spamming rest after every fight....much less cheesy, much smarter way of doing it. I didn't say a thing about clerics. Rest could be spammed in BG with no limitation.
Last edited by supertrooper225; May 13, 2015 @ 11:12am
Darth Derpy May 13, 2015 @ 11:12am 
Originally posted by supertrooper225:
Originally posted by xTcR | Natharias IN-M:

You mean heal spam. But even then, there have always been limits on that. In BG and BG2, you were limited by how many clerics you could have (both by hit points and number out there), and their spells were limited by how many could be cast each day. If I recall, there was only one druid in the entire game.

So I don't agree that it's a smarter system. I'd argue that it's a needless limitation, or even unnecessary entirely.

No...I mean rest spam. It forces the player to make good choices to maximize the use of their camping supplies instead of spamming rest after every fight....much less cheesy, much smarter way of doing it.

For the camping supplies yes.
Crazed Possum May 13, 2015 @ 1:12pm 
" But even then, there have always been limits on that. In BG and BG2, you were limited by how many clerics you could have (both by hit points and number out there), "

I don't remember being limited to having only 1 cleric in either BG or BG2. You could always start a multiplayer game and choose to NOT play against another player and thus create all 6 characters anyway you wanted them to be. Heck , you could run all wizards if you wanted to in BG and BG2.
Darth Derpy May 13, 2015 @ 1:23pm 
Originally posted by Crazed Possum:
" But even then, there have always been limits on that. In BG and BG2, you were limited by how many clerics you could have (both by hit points and number out there), "

I don't remember being limited to having only 1 cleric in either BG or BG2. You could always start a multiplayer game and choose to NOT play against another player and thus create all 6 characters anyway you wanted them to be. Heck , you could run all wizards if you wanted to in BG and BG2.

Yeah, if you had five other friends to play with, and how common was that?

Not common at all.

I'm also assuming that you're playing BG as the singleplayer game it was intended to be. If you do follow that, then you'd probably get three clerics, a druid, and a paladin at most. But keeping those five people together for more than half the game becomes damn near impossible.

In BG2 it becomes harder. There are only three clerics and a druid. Ajantis is killed at some point in the game and is ignored.

Now the player can play as a cleric. However this cannot be counted all of the time since it is unlikely a player would play a cleric for each game.
Crazed Possum May 13, 2015 @ 1:27pm 
Originally posted by xTcR | Natharias IN-M:
Originally posted by Crazed Possum:
" But even then, there have always been limits on that. In BG and BG2, you were limited by how many clerics you could have (both by hit points and number out there), "

I don't remember being limited to having only 1 cleric in either BG or BG2. You could always start a multiplayer game and choose to NOT play against another player and thus create all 6 characters anyway you wanted them to be. Heck , you could run all wizards if you wanted to in BG and BG2.

Yeah, if you had five other friends to play with, and how common was that?

Not common at all.

I'm also assuming that you're playing BG as the singleplayer game it was intended to be. If you do follow that, then you'd probably get three clerics, a druid, and a paladin at most. But keeping those five people together for more than half the game becomes damn near impossible.

In BG2 it becomes harder. There are only three clerics and a druid. Ajantis is killed at some point in the game and is ignored.

Now the player can play as a cleric. However this cannot be counted all of the time since it is unlikely a player would play a cleric for each game.

Nope,,,,,,,no multiplayer with 5 other friends. You can start a multiplayer game and then not go multiplayer at all . And then you just take over the other 5 spots for yourself and make 5 more characters. You can even copy your save game file from the multiplayer folder over to your single player game save folder and just play the games with your own 6 character party you created and not take any of the NPCs
Darth Derpy May 13, 2015 @ 1:30pm 
Originally posted by Crazed Possum:
Originally posted by xTcR | Natharias IN-M:

Yeah, if you had five other friends to play with, and how common was that?

Not common at all.

I'm also assuming that you're playing BG as the singleplayer game it was intended to be. If you do follow that, then you'd probably get three clerics, a druid, and a paladin at most. But keeping those five people together for more than half the game becomes damn near impossible.

In BG2 it becomes harder. There are only three clerics and a druid. Ajantis is killed at some point in the game and is ignored.

Now the player can play as a cleric. However this cannot be counted all of the time since it is unlikely a player would play a cleric for each game.

Nope,,,,,,,no multiplayer with 5 other friends. You can start a multiplayer game and then not go multiplayer at all . And then you just take over the other 5 spots for yourself and make 5 more characters. You can even copy your save game file from the multiplayer folder over to your single player game save folder and just play the games with your own 6 character party you created and not take any of the NPCs

Seriously? I spent over 3k hours and never noticed that?

Brb, I'mma try it.
Crazed Possum May 13, 2015 @ 1:31pm 
yep......go back and try it. I played with 6 of my own characters from the start.
Darth Derpy May 13, 2015 @ 1:31pm 
Originally posted by Crazed Possum:
yep......go back and try it. I played with 6 of my own characters from the start.

OMG. I'm gonna do a full playthrough now. I always hated the constant bickering some characters have and the fact you couldn't get certain NPCs soon enough.
Crazed Possum May 13, 2015 @ 1:35pm 
Originally posted by xTcR | Natharias IN-M:
Originally posted by Crazed Possum:
yep......go back and try it. I played with 6 of my own characters from the start.

OMG. I'm gonna do a full playthrough now. I always hated the constant bickering some characters have and the fact you couldn't get certain NPCs soon enough.

Bingo! It's almost life altering isn't it? I hated the constant bickering too. I even thought of running all thieves, dual weilding....heheheheh. I did remember all the good armors and weapons and geared my " new " crew for them and just loved playing my own party. Course it took a few hours to roll up 6 characters though....
Last edited by Crazed Possum; May 13, 2015 @ 1:35pm
Darth Derpy May 13, 2015 @ 1:39pm 
Originally posted by Crazed Possum:
Originally posted by xTcR | Natharias IN-M:

OMG. I'm gonna do a full playthrough now. I always hated the constant bickering some characters have and the fact you couldn't get certain NPCs soon enough.

Bingo! It's almost life altering isn't it? I hated the constant bickering too. I even thought of running all thieves, dual weilding....heheheheh. I did remember all the good armors and weapons and geared my " new " crew for them and just loved playing my own party. Course it took a few hours to roll up 6 characters though....

Well what I want to try now is a full party of fighter/thief/mages with my end game stats. I have a save where I have 25 in all attributes, cause I kept playing him over and over and reloaded the game with the end game save.

Fighter/cleric, fighter/cleric, fighter/cleric, thief, mage, mage, here I come!
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Date Posted: May 12, 2015 @ 10:24pm
Posts: 16