Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
"Durance approves...(+5)" e.g.
This does mean that non-Watcher paladins are a lot weaker, since the benefits to Faith and Devotion can get pretty large if you game your responses right.
I saw this in another thread too, makes the Paladins weaker imo. I created a NPC Paladin (to tank) and I now realize that I should have created a Fighter like Eder.
I would hope it has been changed. I was thinking about getting this for awhile and then seen a whole lot of stuff on this game on how very balanced it is. But this doesn't seem very balanced at all.
This caught my interest because I always make a priest and a paladin type characters in these type games and I wouldn't want to think atleast one of them will be gimped by default .