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I agree with you 100% on that and that is the point... this guy didn't tell, but my magical quest log did, after I talked to this guy. That's what annoys me. An info, that I should have to gather from further interogation just appeared in the quest log. And that buildig is not mentioned except for in the quest log. But maybe that's different in the english original version.
I am pretty sure this "Knights of the Crucible" in English.
Bracken is a kind of fern and its proper name in german ("Adlerfarn") would be a bit unwieldy, so they left it as just "Farn", i.e. fern in general. The ending, "-bury" is basically an archaic form of "-town" which can be translated several ways in german...overall, "Farnheim" was about as good as they could get there, I think.
I guess that's right, since "crucible" was the only and more probable alternative for "Schmelztiegel" :)
You have a document which appears to be signed by someone named "Kurren". To find out if it's a forgery, go talk to the person whose signature appears on the document.
Well, the problem, which the OP mentiones, is that no character mentions that you can find Dunryd Row (and Kurren) in Brackenbury. It's a design flaw within the quest. The game just assumes you got the information as same kind of "general knowledge".
The only way to get the information is either during the mainquest, another sidequest, reading a certain book ("Dunryd Row") or just randomly stumble into the Hadret House. There isn't any other NPC who explains where you'll find Dunryd Row.
Btw: The other crucible knights don't tell you anything about "Hadret House" or "Brackenbury" but only about "Dunryd Row".
So when I was in this Archive, that is dedicated to the god Wael, I confronted the holy mother GRIMDA with the fact, that I know a certain persona non grata, NEDYN, who wants to have a closer look into a special scroll. Why? Well it was the only option in the dialogue, that seemed like concerning a progress in that quest. And it's something unlogical, that I learned from the quest before, but BAM the quest is finished with me snitching on Nedyn and Kana asking me, if this is what we wanted?!
I don't like this kind of inconsequences, I feel like a dog, that gets a treat for doing something wrong, just to get punished for the second time, it does the same action...
My apologies, if I start becoming fussy ;) ... still like the game, although it seems otherwise
And the other thing concerns the quest of HARONDS DAUGHTER in the village Dyrford. First thing I saw entering Dyrford, was the leather store in the tower ruin, so I went there directly, cause I thought, I might get some cool armor. I talked to the owner, saw the very cheap supply and got more or less by accident too close to that special door. (You can hardly not come too close to that door). He threatened me and now I was curious.
I entered the ruins after this and I found Haronds daughter... but I had to go back talk to HAROND and some other VILLAGERS to get hints to find the daughter I already found. No possibility to tell those NPCs, that I already stumbled into the ruins below the village and talk to them about it beeing very likely to find her there.
To resume: The quest system occasionally sucks big time.
Still like the game, but this is annoying.
I expected a loss of my already very good reputation with the knights, but not that the would not talk to me anymore...
Lucky you, you received that message. I did not, as many others...
Dunryd Row is confusing anyway, I mean to a native English Speaker. I spent some time looking for it and only came across the correct building by pure chance exploring. "Row" is one of many terms in English used to describe a street of, particulalry, houses. An example of a "row" might be a line of terraced cottages built for perhaps farm workers near some fields on the edge of a village, or a line of mineworkers cottages. It tends to refer to a specific set of houses rather than a street or road per se.
To add to the confusion it is common in Britain anyway to refer to an organisation, group or centre for a particualr trade or proffesion by a well known physical location it resides in or surrounds. Examples are the Prime Ministers office is always referred to as Downing Street, the centre for lawyers is known as Lincolns Inn, Scotland Yard was actually a named street before it moved to a new building, you buy the best suits from Saville Row etc. Although all the organisations or trade groups are often referred to by these place names in all cases the locations do, or in some cases did, actually exists and are indeed where you may find said organisation.
So the naming of the secret police in the game is basically wrong/confusing/ill-chosen to start with becasue there is no such named location. The German translation appears to have simply copied the mistake and in this case it is difficult to see what else the translator could have done.
When you're in the brothel or in front of it, you see that a customer is beat down by thugs. Inside the brothel you get the task to investigate this case and stop this in the future.
Now to correctly accomplish that task, you have to move to the north-west of the brothel only several meters, but at night. You will encounter hostile thugs and after defeating them, you'll find a key for a cottage.
Questbreaker I found that cottage in the far west of Ondras gift by accident before I encountered theses thugs at night. With my rogue I could enter and meat friendly thugs. Their leader was a woman from the dozens. The thugs were named so I could tell it where the customers bothering thugs. So I attacked them and killed them all.
Then it was night and I encountered this hostile group of thugs, I got the key and looked for a lock where it would fit. I did not find any. Instead I entered that cottage, where I killed the thugs and their leader for the second time, just to get a popup, that updated my journal wiht the fact I have to kill this leader... which I cannot repeat.
When I confront the brothel lady, she asks me for any news... I can not give her any... so I cannot complete the quest...
Damnit, what else to say.... or is the quest still accomplishable?! Any experiences?