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http://forums.obsidian.net/topic/73070-leyra-missing-sentries/page-2?hl=+missing%20+sentries
Furthermore, the game's software development life cycle has ended in 2017.
--> https://pillarsofeternity.fandom.com/wiki/Version
the combat is even designed in a way that makes sense like that narratively... and it baits everyone into trying to kill the ghost-lady first, and not attacking the soldiers
oh well. it's a very minor thing in the grand scheme of things. It's just not obsidian-like not to fix stuff like this years later. this isn't skyrim
Whether ancient topics or quest internals extracted from the game data tell something else, doesn't matter. It's a pity if a benevolent Watcher allied with the Crucible Knights cannot save the enthralled justiciars and must slaughter them, but that's a minor detail only.
lacking the option to save the sentries is clearly only negative and done because of lack of effort