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i also realize now, maybe he is trained foro the rifle but not the blunderbuss, as i think its 2 diff training
http://forums.obsidian.net/topic/72272-combat-mechanics-attack-speed-recovery/
Basically, best ranged weapons are Arquebus, Pistol, Arbalest, Blunderbuss and Hunting bow depending what your enemies have for DR.
Arquebus nets most damage against high DR. Blunderbuss nets most damage against low to average DR. Hunting bow nets most damage vs very low DRs. Everything else mentioned here is in between.
However, these are not final facts, depending how you spec you character, which difficulty you play, and what is your party composition. For example penetrating shot modal talent makes faster ranged weapons much better, etc.
But everyone plays how he likes - you can play on easy to make batles quick and enjoy story, or normal to have challenging battles but not so much to spend time on calculations, or hard to actually force yourself to think a lot about game mechanics. :)
This is not what I calculated - in any case except extremely high DR (above 16 for sure) war bow beats arquebus as it goes for DPS. I didn't even consider overkills, that is damage wasted because of slow attack speed and high damage.
Maybe I'll repost my calculations on Obsidian forum, thanks for the link.
https://docs.google.com/spreadsheets/d/1vDm5MOrCK6S95h5u0EzZbGTv_u_rYqjuO0-zupqk0_A/edit?pli=1#gid=1264774515
Actually now looking at this, hunters bow is terrible. Warbow is better than hunters bow. But all other mentioned weapons are still better.
Yes overkill damage is wasted. But on the other hand, killing with initial shot removes the enemy and his dps from the fight, which you cant do with fast weapons.
Edit:
Anyway, all these stats are just guidelines. There are too many additional variables that impact the fights and yes every ranged weapon can be better than others in certain situations.
For example I see graze chance 35% everywhere, while for a ranger it's clearly not the case. I don't even have a good weapon and other items yet, and still I have an accuracy of 70. Against an enemy with 40 deflection it completely removes the chance to miss and decreases the chance to graze by 15% !
I reposted my thoughts on Obsidian forum and wonder what their criticism will be.
Also, I added two things I forgot to add initially: the info about overkill and that I didn't take rounding into consideration (I don't know how game rounds things)
Yea, I wrote about that in my initial post. However if you have a tank or two, you completely don't care about that and in hard encounters DPS is much more important.
In the end, if my calculations are right, then hunting bow is also by far better than arbalest for a ranger. Reloading-type-of-gun opening is still the best though, as you noticed.
6% to crit into 6% to miss is a lot!
Incidently that is why I am liking my 1h Only paladin, lvl 8 and has like 95 Accuracy. Lots of crits :D
Paladins start with medium accuracy = 25.
Using 1h weapons only (no shield etc) gives + 16 accuracy.
Weapon Focus gives + 6
Zelous Focus gives + 6 Accuracy + 5% crit (with talent)
Weapon is + 8 Accuracy (+additional 5 vs kith)
+ 3 per lvl
Total: 82. I have to check when I get back home in an hour or so, it could have been a buff that got it up to 90+ or a talent I forgot. Will post again when I am home to confirm.
I made the same discovery about melee weapons, with using flails especially. I like having multiple weapon sets to take advantage of.
I will repeat the test. Still, arbalist has rarely 2.5 times the damage of the bow - only at very high DR where you should rather switch weapon from pierce to other type. Plus overkill. Plus my ranger is on low level, so the war bow will only get stronger and stronger compared to arbalest.