Pillars of Eternity

Pillars of Eternity

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h.arle 2015 年 4 月 5 日 上午 8:01
Best class/race/build for triple crown solo? Suggestions for what to do
I just finished the second act on my normal/expert game with a rogue as a main character, and after seeing what my companions can do and fiddling with a few of the classes, I've decided to try and solo the game. My initial idea is to play with a moonlike druid, for the safety of having healing waves, with the following attributes:

Moon Godlike Druid (Mystic)

Spiritshift form: Cat

Mig 18
Con 3
Dex 10
Per 14
Int 19
Res 14

Any tips on items to get early on, quests to complete first? My idea was to do as many of the non-combat quests first to get a level advantage, then start clearing the ones that might be harder, like the temple in Gilded Vale and Raedric. Also, what to avoid?
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正在显示第 1 - 15 条,共 24 条留言
Qiox 2015 年 4 月 5 日 上午 8:05 
With so little Health you will die in the 1st few fights.

Fights are long and it's not so much Endurance that is an issue earlier on. It's running out of Health.
h.arle 2015 年 4 月 5 日 上午 8:06 
引用自 Qiox
With so little Health you will die in the 1st few fights.

Fights are long and it's not so much Endurance that is an issue earlier on. It's running out of Health.

So dumping CON isn't a choice? What's a better attribute distribution for Druids, then? I imagine having MIG and INT max'd is essential for more damage/area per spell.
h.arle 2015 年 4 月 5 日 上午 8:12 
Also, is Druid less than ideal? I know a lot of people do this with rogue but I don't want to play with the same character as my party-playthrough. My idea was to go Druid and spam scroll-crafting to have extra spells.
Cutlass Jack 2015 年 4 月 5 日 上午 8:16 
Chanter might be an intersting choice for this. High deflection, can regen endurance while chanting and can summon friends.

Though you might have to do some Everquest style Kiting gameplay where you run ahead of the enemy with your speed buff until you get enough points to summon.
Balzaphon 2015 年 4 月 5 日 上午 8:18 
most people go for barbarian

id like to try druid or a fire godlike dracozzi paladin
Medusa 2015 年 4 月 5 日 上午 8:19 
moon godlike passive is barely noticed, i suggest taking a char that can put an helm because it will simply benefit you more in the long run.

as for druid, i find druid to be best built as a "battle mage" a tanky shield + 1hand that can cast spells. in this case i would max out res/con for the most important defensive stats that you'll need for this run + you will get WILL from res as well. you will need a decent amount of dex because it will be important to raise your action speed as much as possible assuming you will be using a drain 1handed weapon and you want to attack as fast as possible. overall might and int should be the lowest stats to go with, yeah they may control the dmg and area of effect but they are not as demanding as res/con in my opinion.

keep in mind that for shifting you will need to get in mele range and you will need a high deflection + endurance for that.

overall druid can potential be the best class in this game if played right.
最后由 Medusa 编辑于; 2015 年 4 月 5 日 上午 8:23
Matthew 2015 年 4 月 5 日 上午 8:24 
I don't think too many people are doing this without exploits/cheats, so there isn't much considered standard. There was that Reddit dude who is having a lot of success with Barbarian, so no doubt a lot of people will follow that.

I'm not sure about the 3 CON either, especially if it is a sacrifice for something like INT. When you die, chances are 99% of the time it will be because you didn't have enough endurance/health, not because your AoE's were slightly smaller or you ran a few seconds short on a duration.

But, I don't have any experience with this so maybe I'm wrong. Still, purposely giving yourself a rather hefty penalty on endurance and health doesn't seem like a great idea.
h.arle 2015 年 4 月 5 日 上午 8:25 
引用自 Lilith
I don't think too many people are doing this without exploits/cheats, so there isn't much considered standard. There was that Reddit dude who is having a lot of success with Barbarian, so no doubt a lot of people will follow that.

I'm not sure about the 3 CON either, especially if it is a sacrifice for something like INT. When you die, chances are 99% of the time it will be because you didn't have enough endurance/health, not because your AoE's were slightly smaller or you ran a few seconds short on a duration.

But, I don't have any experience with this so maybe I'm wrong. Still, purposely giving yourself a rather hefty penalty on endurance and health doesn't seem like a great idea.

What build is the barbarian guy using?
Balzaphon 2015 年 4 月 5 日 上午 8:27 
it all depends on how much health druids get last time i checked having more or less con on wizard made almost 0 difference unless you were hugging a living wood or drake
Matthew 2015 年 4 月 5 日 上午 8:28 
Umm there was a link just a few hours ago. A Google search may bring it up as well. It was something along the lines of enemies killing themselves which negates some of the issues with stuns.

Really, I'm not that knowledgeable on it, but the posts were quite detailed. I guess there was even one of the devs that said if someone completes it, to send in the save file to see if it was legit which furthers my suspicion that not many are doing this without exploits/cheats.
mjbors 2015 年 4 月 5 日 上午 8:43 
Is utilizing mechanics an exploit? The game has a mechanic in place that prevents you from saving in combat (to prevent crit farming for every attack). RNG being what it is, if you get a bad streak in combat, is quitting+reloading and redoing the whole level over again an exploit/cheat?

Worth noting that keep defenses on TOI are do or die. If you go into one of those, better be sure you can win else it's GG.
h.arle 2015 年 4 月 5 日 上午 9:08 
引用自 mjbors
Is utilizing mechanics an exploit? The game has a mechanic in place that prevents you from saving in combat (to prevent crit farming for every attack). RNG being what it is, if you get a bad streak in combat, is quitting+reloading and redoing the whole level over again an exploit/cheat?

Worth noting that keep defenses on TOI are do or die. If you go into one of those, better be sure you can win else it's GG.

How's the auto-resolve work on that? I've only done one so far, an attack by the Leaden Key, and it was manual.
Medusa 2015 年 4 月 5 日 上午 9:14 
crap, you lose a lot of biuldings mostly the walls and around 5g to biuld them over. sometimes you pay a debt of 100-200 gold.
h.arle 2015 年 4 月 5 日 上午 9:22 
引用自 Medusa
crap, you lose a lot of biuldings mostly the walls and around 5g to biuld them over. sometimes you pay a debt of 100-200 gold.

But you don't die? Because if it's cheap to build them again I'd rather not risk dying for it.

Although, IIRC when you accept it you face the event rested, right? And then you're returned to where you were, also rested? I'm not sure. That could be advantageous, because then you can just spam spells and go back.
Medusa 2015 年 4 月 5 日 上午 9:22 
no you dont die, it is resolved automaticaly. nothing happens to you, if you press H you see the events of what have happend in your castle but thats it.
最后由 Medusa 编辑于; 2015 年 4 月 5 日 上午 9:23
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发帖日期: 2015 年 4 月 5 日 上午 8:01
回复数: 24