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报告翻译问题
You can't talk a dragon to death.
Don't be crazy.
Pillars is supposed to be an in-depth role playing experience, and most of the development time was spent on the delivery method of the story and roleplay elements.
More seriously, I saw spoilers thread about story elements, end of story, more. There's few because it's not the problems involved by the game.
Discussions in forums are mainly are about problems players have, and what you quoted reflect the game challenges, mainly combats and character/party building. Not much threads about tricks, problems to solve, puzzles, quests managements, locations, more, because the game doesn't challenge the player on that.
its still mainly a playing experience. additional i think not to many people interested in the story have already finished the game, and in talking about the story there are always spoilers involved. so even if i would discuss the story i would stay away from threads discussing about it
Ya, that makes sense.
Its just that the way people talk about this game on the forums, especially on reddit, is as if they're not even into the experience of the game, just the numbers. Seems like they view their characters like spreadsheets instead of protagonists in a story driven world.
dont see to many people discuss about audio and animations too ;)
but seriously, many havent finished the game already, so talking and reading about the story is not the smartest thing to do.
Statistics is important in a RPG game, even some modern day RPG games like Dragon Age Origins or KOTOR still have stat-depend combat, it just doesn't harsh like the classic RPG. In games like Skyrim, your level up progress is pretty much statistics assignment without number, and as in all REAL RPG games, if you don't assign your stat properly, you won't be able to enjoy the combat, and the game itself overall. If there is one thing I love about games like PoE, it's that it makes you to make use of your brain, even if it's somewhat complex at times.
Does it breaks immersion? I don't think so, I'm not sure if you even understand the concept of immersion in a video game either. But whatever the case is, if you don't enjoy it, you should stick to easier, less calculate RPG games like Skyrim, Fallout or similar. But know that you also won't be able to enjoy a lot of amazing RPG with combat similar to this game, a lot of people still able to find immersion in this genre and there is no reason why a complex combat system would change that.