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Similar system to Dragon Age: Origins or Borderlands.
Open world would mean there's one big map.
I forgot about that. Proper reference after all.
"encounter some monster and then you fight for your life, the whole thrill of danger. "
This part can be very true. You don't have to play the game in a specific order, per se, you can go explore harder areas. You might live, or you might get curb-stomped by a group of ogres.
Or you might be even be in an easy area and stumble across a certain cave, and think 'hmm, I wonder what's inside?'.
You don't want to be in that cave.
Yea...that seems to be true. Pushing through new areas and taking on new enemies is very thrilling. There is a real sense of adventure in the game that is hard to describe. The world has sections and loading screens but that doesnt' really pull me out of it. It is a lot of fun seeing what is around the next corner.