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Even those games were buggy though lol. Still, very cool to see how well the game runs on release. They did a really good job.
For instance it was Bethesda's decision to release FNV before Obsidian had a chance to actually finish it... Hence this game's reputation for being buggy which in turn caused Obsidian to lose their bonus over the metacritic score.
According to Chris Avellone Obsidian was supposed to get a one million dollar bonus if FNV got an 85 metacritic score and unfortunately it only got an 84 score. I don't know how much money Bethesda made with FNV but Obsidian only got a straight payment.
At least FNV was almost finished. Some content was cut but it wasn't as incomplete as Kotor2 (it took years to a dedicated team of modders to restore the missing content in this game).
At this point I'm just glad that the kickstarter and the partnership with Paradox Interactive have allowed Obsidian to break away from that curse and ship PoE in a playable state.
It has definitely saved me a lot of time and grief to be able to avoid the bugs myself. I have yet to have any NPC lose their inventory when changing party members, and have not gotten a modal mode stuck on or stacking attributes yet.
But I'm purposfully playing very slow (although Path of the Damned mode might be a larger factor in my slowness), so that hopefully I can at least intercept the first patch at least half way through the game.
Not really - but always in EVERY single game release people saying/claiming that.
Extremely clean release bugwise (not that it doesn't have some)
*now waits for those who believe they are experiencing a bug to rampage into the thread claiming the bugs are everywhere*
Exactly. Hell I didn't even experience the amount of bugs other people claimed with New Vegas. And I know that game was far more buggy. But if you listen to the forum....every single game is a bug ridden mess. This game doesn't have the amount of bugs that some Obsidian games had in the past. And I don't mean that to bash Obsidian. They are one of my favorite companies. I would rather have a great game with some bugs in it rather than the non-buggy soul-less poorly written crap that most people provide.