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Because they painted all four orientations, yes. Not because they used clever camera work...
"Take a look at this"
https://youtu.be/AUleDEFkUtE?t=3m40s
Not sure if you're ignorant or trolling, but Windows has had software rotation for as long as ole' Apple has had it.
Proof: you can rotate the camera
It's Commando 3 that was in 3D
Ideally though, adding onto this idea, if they made the units as 3d models for this mode you could rotate the view (again no environment fore/background graphics in this window) and be able to watch the combat at ground/eye level like you can in Company of Heroes2. Unless the models are already 3d but locked into 2d view, it would be a lot of work to implement. Still the basic idea in the first paragraph perhaps could be doable? or would this look tacky?
https://www.youtube.com/watch?v=ak52BLOFyuo
Alt+F4 will close your game, please don't listen to this guy.