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Both Survival and Lore come up in dialogue, more or less even, can remember a few more lore checks than survival. Lore also allows your character to cast the best druid/priest/wizard spells if it's high enough (consumable, of course). Survival increases consumable duration, but from my experience the duration on them is generally long enough anyway.
I'm a bit undecided now as to what skills to take. I found a number of posts where people are saying Survival and Athletics are really important. I can understand the Athletics, but I'm not sure why Survival too. Is it just because the duration bonus? Or am I missing something obvious?
I think the highest level of spells available are level 6.
Yes, it's there, but for example:
- No I don't know about Sangoku
[Lore 8] - Oh yes, you refer to the hero of Dragon Ball Z, written by Toryiama.
That's it.
I am speaking prior to chapter 3, and have done quite a bunch of things in WM.
Instead Survival will give you more interesting dialogue options (although it come up less than Lore). And might help you in some adventures (but also depending on your stats).
btw this is a one year old topic u just necroed.
There's a couple general abilities that restore health outside of rest that you can get on level up, I imagine that's what it talks about. Field triage (used by that character on any character) and another one that only heals the character that has the skill.