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im sorry no never got into it i know it always has had a low level cap why is that ?
Baldurs Gate 1 had a Level cap of 7 without the Expansion - Tales of the Sword Coast expanded the Level Cap to 8.
Baldurs Gate 2 had a Level cap of 19, Throne of Bhaal expanded it to a max level of 40, which was nearly impossible to reach without running around for ages to grind experience points. ( I think the 'usual' level at the end of ToB was around 24-29, if that.)
A level cap of 12 is perfectly fine for Games like this - especially if it's the >first< game, there might be another one afterwards where you can import your character, like in Baldurs Gate - what would they do if you already reached level 30 or 40 in PoE1 ? Allow you to get to level 80? Let's be serious here, you'd be, in most Pen and Paper roleplaying games a GOD or at least a HALF-GOD with level 80.
for example a lvl 20 D&D char would just cream a lvl 30 dragon age guy.
a lvl 20 D&D char had countless of campaigns and will soon start questing for immortality when the dragon age guy is still scared of dragons.
I dont know this games power levels, but considering you do get to have a whole stronghold with sorrounding lands for yourself, it should be close to D&D where lvl 12 is in the area of competing on a state-wide level.
I'm quoting their Website here:
It's HEAVILY inspired, means, we can safely assume it will be at least somewhat close to AD&D, Baldurs gate and so on.
Situation B: There is a level cap of 24, for each level up (+ the first level), you receive 3 points to attribute to various skills and talents.
Situation C: There is a level cap of 8, for each level up (+ the first level), you receive 9 points to attribute to various skills and talents.
Mechanically, all these situations are equivalent once you've reached the respective caps, what you should look at is how much you unlock for each successive level up, the level cap alone is just an arbitrary number.
It's when you are afraid of numbers in the low teens.