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Now arcanum is steampunk, that alone makes it unique (cause that's way underused, I don't even think another good steampunk rpg was actually made), whereas poe has a standard fantasy setting.
They made original games, and actually got a D&D license (ToEE) instead of making a barely legal ripoff system.
Troika made their own games, and weren't afraid of making something new instead of just parroting Bioware and making budget sequels.
Troika didn'y shy away from so called 'unconventional' sexuality and allowed multiracial sexual liaisons, even a zoofiliac encounter, which was a much more progressive stance on gaming. Troika was literally on the right side of gaming history.
Troika had the integrity to shut their doors and pay their workers a healthy severance when they couldn't make any other high quality RPGs. Obsidian is happy to make any MMO ripoff like this world of tanks copy business.
Anywho, I am not sure how much this will have in common with Arcanum. Tim Cain, who helped helm Arcanum, designed the Stronghold and some other systems for PoE. I think this should be similar with regards to reactivity.
But if you found something in Arcanum that attracted you, that you cant put your finger on, but you notice the same quality in other games even if they arent the "same". Then youll dig it. The gas pedals in the right place and the units are in your native language, its up to you if you like how she drives.
All I know is that any devs who worked on : Fallout (any). Ultima Underworld. Dark Sun. Baldurs Gate. Mass Effect. Monkey Island. Dig.Syste, Shock ----Dont care they will get my money. Over and over again. even if i dont know their new company name, even if its not the daggerfall2 i wanted....these guys helped form some of my best media memories and ill always want to see what they go on to work with, whether its AAA, has romances, or what.
♥♥♥♥ if Tim Schafer said he was going to make a call of duty game id probably buy it just to see.
BTW Troika was in a bid for Fallout license, they even started working on post-apocalyptic 3D game (likely new fallout game, there are screen-shots somewhere on the web), but they lost the bidding war with Bethesda. If they would have kick-starter support, Bethesda would have to pay more than the paltry $1.4 mil for the license from Interplay.
lol if the entire RPG Codex site could be distilled into a single post, this would be it. /golfclap
Arcanum was an isometric RPG with the option of having combat in real time with pause. Its development team also overlaps some with Pillars of Eternity.