Pillars of Eternity

Pillars of Eternity

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army4god 2015 年 3 月 21 日 下午 10:41
Movement type: WASD or point and click?
Does this game allow for WASD movement or is it point and click only? I absolutely hate point and click games so would like to know before I buy it.
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正在显示第 16 - 30 条,共 32 条留言
sheep from hell 2015 年 3 月 22 日 上午 9:49 
isometric games with free movement nearly always have point and click because of the shifted axes
Drowning witch 2015 年 3 月 22 日 上午 9:54 
its wasd. space to cover hug, and hold space to run. press e for chainsaw. :brofist:
Mr. Jonson🏴‍☠ 2015 年 3 月 22 日 上午 10:02 
haha to be fair I prefer controller play on any game that supports it. Not to say I won't play a game that doesn't have it, but I just grew up on a controller.

P.S. I am not saying I want controller support in this game before you fanboys come in here like rabid dogs.
最后由 Mr. Jonson🏴‍☠ 编辑于; 2015 年 3 月 22 日 上午 10:03
Drowning witch 2015 年 3 月 22 日 上午 10:27 
引用自 Mr. Jonson
haha to be fair I prefer controller play on any game that supports it.

I do as well, since all multiplatform games have gameplay designed around the gamepad, and mouse aim just makes you godlike and removes any resemblance of challenge.

However, an isometric rpg with a gamepad would take way too much effort to navigate the menus and dish out commands, considering most of the game is micromanagement and menu traversing.
最后由 Drowning witch 编辑于; 2015 年 3 月 22 日 上午 10:28
sheep from hell 2015 年 3 月 22 日 上午 11:01 
引用自 Drowning witch
引用自 Mr. Jonson
haha to be fair I prefer controller play on any game that supports it.

I do as well, since all multiplatform games have gameplay designed around the gamepad, and mouse aim just makes you godlike and removes any resemblance of challenge.

However, an isometric rpg with a gamepad would take way too much effort to navigate the menus and dish out commands, considering most of the game is micromanagement and menu traversing.

thats exactly the point and the reason why pc players hate controler support for some kind of games so much. at the moment when a game is ui or micromanagment heavy or with complex controls a controler support means normally awkward controls especially in menus, lack of key an keybindings and worst of it dumbed down mechanics to fit for the limited buttons of a controler. its not about the steering, i highly doubt anybody would say a controler is not as good as mouse and keyboard in a racing game. but some kind of games are just so well fitting for the control abilities a pc offers that controlers are usually a big step backwards for these games
最后由 sheep from hell 编辑于; 2015 年 3 月 22 日 上午 11:03
army4god 2015 年 3 月 22 日 上午 11:13 
引用自 FroBodine
I am just curious about what turns you off so much about point and click movement? I think it is an elegant and simple method for moving your dudes around the screen.

You are of course entitled to your opinion, I am just curious.


Probably becuase Everquest was my first online game and I play mostly MMOs and FPS which are usually WASD movement. The few that weren't, like FFXI, shadowbane(shut down), and Lineage, I could never get into due to the point and click movement. I have tried to get comfortable with it but just can't. To me it feels clumsy and less responsive when I have to keep clicking the ground to move around.
Mr. Jonson🏴‍☠ 2015 年 3 月 22 日 上午 11:14 
引用自 army4god
引用自 FroBodine
I am just curious about what turns you off so much about point and click movement? I think it is an elegant and simple method for moving your dudes around the screen.

You are of course entitled to your opinion, I am just curious.


Probably becuase Everquest was my first online game and I play mostly MMOs and FPS which are usually WASD movement. The few that weren't, like FFXI, shadowbane(shut down), and Lineage, I could never get into due to the point and click movement. I have tried to get comfortable with it but just can't. To me it feels clumsy and less responsive when I have to keep clicking the ground to move around.
I play a lot of Dota2 so here's hoping the movement feels comfortable for me.
army4god 2015 年 3 月 22 日 上午 11:15 
引用自 probe
@ OP

If you can handle a bit dated graphics you could take a look at Wizardry 8. That's a pretty solid RPG. Controls with keyboard for movement and is first-person view (though you can have up to 6 char's plus two npc's).


Ya it was a fun game. I have it already. I got it when it first came out.
sheep from hell 2015 年 3 月 22 日 上午 11:18 
引用自 army4god
引用自 FroBodine
I am just curious about what turns you off so much about point and click movement? I think it is an elegant and simple method for moving your dudes around the screen.

You are of course entitled to your opinion, I am just curious.


Probably becuase Everquest was my first online game and I play mostly MMOs and FPS which are usually WASD movement. The few that weren't, like FFXI, shadowbane(shut down), and Lineage, I could never get into due to the point and click movement. I have tried to get comfortable with it but just can't. To me it feels clumsy and less responsive when I have to keep clicking the ground to move around.

to be honest, a mmorpg is as far away from a crpg as from a racing sim. they only share a (mostly) fantasy setting and thats it
Mr. Jonson🏴‍☠ 2015 年 3 月 22 日 上午 11:21 
引用自 sheep from hell
引用自 army4god


Probably becuase Everquest was my first online game and I play mostly MMOs and FPS which are usually WASD movement. The few that weren't, like FFXI, shadowbane(shut down), and Lineage, I could never get into due to the point and click movement. I have tried to get comfortable with it but just can't. To me it feels clumsy and less responsive when I have to keep clicking the ground to move around.

to be honest, a mmorpg is as far away from a crpg as from a racing sim. they only share a (mostly) fantasy setting and thats it
Plus leveling, skill progression, cast animation special abilities on a hotbar, collectable and equippable loot, and quest based experiance... other than THOSE things completely different games. *Edit* I also forgot Class based abilities, character creation, and party synergistic combat.

Though, to be fair those elements have been taken from other older singleplayer games like Ultima since the creation of Ultima Online.
最后由 Mr. Jonson🏴‍☠ 编辑于; 2015 年 3 月 22 日 上午 11:26
sheep from hell 2015 年 3 月 22 日 上午 11:30 
引用自 Mr. Jonson
引用自 sheep from hell

to be honest, a mmorpg is as far away from a crpg as from a racing sim. they only share a (mostly) fantasy setting and thats it
Plus leveling, skill progression, cast animation special abilities on a hotbar, collectable and equippable loot, and quest based experiance... other than THOSE things completely different games. *Edit* I also forgot Class based abilities, character creation, and party synergistic combat.

loot you will get in fps shooters too, leveling and skill progression is also really common now (even racing games), quests you will get in gta and every clone of it etc
working game mechanics are copied all over the genres nowadays, they are useless to define a genre. what matters much more is the playstyle and there a mmorpg has nothing in common with a crpg
最后由 sheep from hell 编辑于; 2015 年 3 月 22 日 上午 11:31
Mr. Jonson🏴‍☠ 2015 年 3 月 22 日 上午 11:31 
引用自 sheep from hell
引用自 Mr. Jonson
Plus leveling, skill progression, cast animation special abilities on a hotbar, collectable and equippable loot, and quest based experiance... other than THOSE things completely different games. *Edit* I also forgot Class based abilities, character creation, and party synergistic combat.

loot you will get in fps shooters too, leveling and skill progression is also really common now (even racing games), quests you will get in gta and every clone of it.
working game mechanics are copied all over the genres nowadays, they are useless to define a genre. what matters much more is the playstyle and there a mmorpg has nothing in common with a crpg
I'm not defining a genre, I'm just stating those are some elements that some games share in common you might have missed. Not arguing they are different games, just that they have some things in common is all. ^.^
sheep from hell 2015 年 3 月 22 日 上午 11:34 
引用自 Mr. Jonson
引用自 sheep from hell

loot you will get in fps shooters too, leveling and skill progression is also really common now (even racing games), quests you will get in gta and every clone of it.
working game mechanics are copied all over the genres nowadays, they are useless to define a genre. what matters much more is the playstyle and there a mmorpg has nothing in common with a crpg
I'm not defining a genre, I'm just stating those are some elements that some games share in common you might have missed. Not arguing they are different games, just that they have some things in common is all. ^.^

everything you stated fits for example for dying light, so does dying light have anything in common with pillars of eternity?
Mr. Jonson🏴‍☠ 2015 年 3 月 22 日 上午 11:36 
引用自 sheep from hell
引用自 Mr. Jonson
I'm not defining a genre, I'm just stating those are some elements that some games share in common you might have missed. Not arguing they are different games, just that they have some things in common is all. ^.^

everything you stated fits for example for dying light, so does dying light have anything in common with pillars of eternity?
Yes it does... all those things I just mentioned... well except for the character creation or class stuff... Hell You can find SOME similarities between all kinds of completely different games. ^.^ Hell I bet this game will have you killing people from armies of another regional nationality so it even has things in common with CoD!
sheep from hell 2015 年 3 月 22 日 上午 11:42 
引用自 Mr. Jonson
引用自 sheep from hell

everything you stated fits for example for dying light, so does dying light have anything in common with pillars of eternity?
Yes it does... all those things I just mentioned... well except for the character creation or class stuff... Hell You can find SOME similarities between all kinds of completely different games. ^.^ Hell I bet this game will have you killing people from armies of another regional nationality so it even has things in common with CoD!

they share a view mechanics but its still a totally different gameplay and genre. exactly what i said about crpgs and mmos.
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发帖日期: 2015 年 3 月 21 日 下午 10:41
回复数: 32