Pillars of Eternity

Pillars of Eternity

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Bugs of eternity
Gosh, I've started this game 5 times. Spent already 45 hours. But everytime there are different but noisy bugs.

Getting stuck at combat every second fight. Literally
Can't save manually.
Sometimes my character gets deadly wounds just after collecting loot (and not traps are activated)
Some story acts just don't start like if you don't sleep right at the first village.

Full reinstall sometimes helps. Yet, gosh, I am tired cause of all those bugs.
Am I that "lucky"? Or is it the game broken?
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Showing 1-11 of 11 comments
StickyFingaz Dec 14, 2024 @ 1:36pm 
I honestly don't think i've ever experienced any bug whatsoever in this game.
Frostfeather Dec 14, 2024 @ 1:57pm 
Originally posted by StickyFingaz:
I honestly don't think i've ever experienced any bug whatsoever in this game.

Yeah they're extremely rare. I'm not sure about most of what op is talking about or what could be causing the problems.

For the manual save issue, maybe op should try running as administrator? I recently read a forum post where that solved game issues for someone. Dunno about the rest.
Yoinkyz Dec 14, 2024 @ 2:04pm 
wasnt there a recent patch? you might wana try reverting to the old patch. not sure on this advice doe i just know alot of people complained about the most recent patch.

most of us played on the last patch from like 2017 or something. you can find the old patch in the games beta tabs in the library properties
Last edited by Yoinkyz; Dec 14, 2024 @ 2:05pm
happybjorn Dec 14, 2024 @ 4:34pm 
I've run into a few bugs with the most recent patch, but nothing even remotely approaching what the op describes.

There is also an experimental beta patch, so it could be that. Or, if something got corrupted verifying the game files could help.

For the bugs I've run into they are mostly minor, like not starting with some of the backer items (space pig and ring of gaun), DR reduction from weapons not applying properly sometimes, occasionally having party members spawn in weird positions after loading a game or zone transitions.

There are a number of ways you can temporarily get stuck in combat, most of them are waiting for some kind of status effect to time out, but are occasionally from an enemy resetting aggro or generally being dumb.

Sleeping at Gilded Vale, after talking to Urgeat, is one of the triggers for continuing the quest The Gilded Vale. That's not a bug, but the quest design might not be to your liking. Pretty sure that isn't the only way to complete the quest, but I've never tried others.
Moxxi has to die! Dec 15, 2024 @ 4:58am 
I must have been extremely unlucky then.
I've started playing again 2 weeks ago to face all thos bugs I've already mentioned
GregSolidus Dec 18, 2024 @ 6:24pm 
Either your lying or you need to contact tech support.
McCloud Dec 19, 2024 @ 9:47am 
I can't think of a single time I had a bug in this game from release to now. ~600 hours played. Perhaps you have a bad cpu, mobo, ram stick, hd, ssd, nvme, bios messed up, wrong setting in windows or NVIDIA panel, too many cats in the computer?
Originally posted by StickyFingaz:
I honestly don't think i've ever experienced any bug whatsoever in this game.
In Dec 2017, the game maintenance had ended. With just a few minor bugs remaining.
--> https://pillarsofeternity.fandom.com/wiki/Version

This year the game has had a Unity engine upgrade that caused regression and new bugs, some of which have not been fixed yet. So, while the current release may not be as stable as the last good version from 2017, I recommend you visit Steam's beta subscription channel for this game where to downgrade to the last stable "legacy" version of the game from Dec 2017.
McCloud Dec 20, 2024 @ 7:18am 
Interesting, then I'll retract my previous comment on this bc I've only played at release to a couple years back [maybe longer ago]. Didn't know there was even an engine overhaul. Anyways I was just about to start anew once PoE2 wore off on me.
Sieda Dec 20, 2024 @ 5:01pm 
I just restarted the game not too long ago and I'm about to start act 3 after doing White March. I've had one or two combat glitches where a fight persists even after the last enemy has been killed. I've also had one crash a couple dozen hours or so in to the game where a loading screen just locked up. Worked just fine after restarting the game.

The most common bugs I've experienced have to do with audio though, and the audio cutting out when there's a lot going on like spells + gunfire, and/or a sound effect not ending when it should. Nothing on the scale of what OP claims.
Frostfeather Dec 20, 2024 @ 5:07pm 
It's funny because Pillars was one of the last cRPGs that wasn't a buggy mess upon release. Even Deadfire had a *lot* of issues early on.

Kind of the end of the era of cRPGs that didn't require the community to step in and improve them for years and years... which is the new normal.
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Showing 1-11 of 11 comments
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