Pillars of Eternity

Pillars of Eternity

View Stats:
Rikashey Aug 16, 2015 @ 1:14pm
Heodan and Calisca
Is anyone going to make a mod that bypasses their scripted deaths?
< >
Showing 1-6 of 6 comments
Rikashey Aug 16, 2015 @ 1:47pm 
It seems really dumb how they have it setup.

Calisca says that camping would be dangerous and that we should keep moving. She also comments on how the camp looked like it was recently left.

I thought that if you choose to camp, Heodan heals of his wounds but you get ambushed by bandits in the night and Calisca dies.

If you choose to move on, Heodan collapses at some point in the dungeon and dies of his woundes.

But no..... Heodan is just fine, Calisca is just fine, and they both die no matter what you choose to do.

What was the point in exploring dialogue with them if they are scripted to die 5 minutes later?



sheep from hell Aug 16, 2015 @ 2:06pm 
because the event that cause their death has nothing to do with the camping or the wounds? and there is an effect, when you camp you will have to finish the ruins with one npc less

and rp wise its a sin to "explore dialog" because you should always act as your character would do and not try to find the best solution
Rikashey Aug 16, 2015 @ 2:31pm 
Originally posted by sheep from hell:
because the event that cause their death has nothing to do with the camping or the wounds? and there is an effect, when you camp you will have to finish the ruins with one npc less

Not much of an effect considering how easy the ruins are.

Fight like 2-3 monsters and its done.
Nope, they're not going to survive having their souls ripped out. The only reason the Watcher did is because, as you soon learn, the Watcher's soul is different.
sheep from hell Aug 16, 2015 @ 4:57pm 
Originally posted by Rikashey:
Originally posted by sheep from hell:
because the event that cause their death has nothing to do with the camping or the wounds? and there is an effect, when you camp you will have to finish the ruins with one npc less

Not much of an effect considering how easy the ruins are.

Fight like 2-3 monsters and its done.

it doesnt matter how big it is, only there is one ;)
Second Batch Aug 16, 2015 @ 10:50pm 
I try to get Calisca to run off or die before Heodan disarms every trap so we don't have to split the XP.
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Aug 16, 2015 @ 1:14pm
Posts: 6