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PoE works on very old low-end hardware. There can be a few fps instabilities with some high-end hardware due to how the game utilizes Unity engine, but that shouldn't hurt the overall experience since it's a realtime-with-pause combat game.
Iam thinking about to buy a Ideapad 3 … mainly for my work. If poE works it would be a plus 😊
And you are supposed to play slowly, cautiously and with attention to detail anyway. Most of the time exploring areas using the socalled Party Scouting Mode regardless of whether you invest into Stealth skill. Party Scouting Mode is what affects detection of hidden things, such as traps, secret levers and item caches.
So, no strict requirement to run through the world like mad. Even if the frames per second rendering were affected by minor performance issues in rare cases, it shouldn't be any issue. Particularly not during realtime-with-pause combat.
If I were you, I wouldn't be concerned about the hardware requirements. Parts of the game, such as the character creation process where a large character 3D model is displayed, have odd requirements, but that doesn't tell anything about the rest of the game.
I am running Pillars on a 10 Watt(!) 100 USD 'Mini-PC' (ACEPC T11)
According to gpu-userbenchmark website Vega 8 is 2000x faster than the successor(!) to this thing. They don't even feature it, it's that low.
... yet, it can run Pillars. On lowest settings in 720p. Just the way it runs Baldur's Gate 2 etc. only with nicer fonts.