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The two games are very different. There is a lot to say about that but I simply am too lazy now.
I personally would recommend both, but definitely PoE over D:OS. There is a lot of room for personal taste in this choice though.
If PoE had true turn based i'd be all about it. However ...it does not.
I never found myself bored in D:OS fights.....so I'd choose D:OS.
If you have a friend that would play w/you then it's hands down D:OS
I like real time combat such as Diablo, but the PoE looks less satisfying. Unfortunately I won't be playing coop :(
Not quite sure why you are comparing PoE to Diablo. PoE Is a CRPG, Wheres Diablo is a ARPG with totally different gameplay elemetns and style. If you want something like Diablo, I suggest Vicker Vran.
Pillars of Eternity is cRPG, not aRPG. It's RTwP (Real-Time w/ Pause) It's in no way comparable to Diablo in any shape, or form. So throw that notion out of your head.
PoE contains the following pro's and cons (Subjective)
+Features a better story, world and characters.
+Beautiful hand-drawn and pre-rendered backgrounds.
+Vastly more interesting lore.
+Decent combat system for those familiar with RTwP.
-Not all dialogue is voiced, and while the writing is superb, the game lacks the genuine humour Larian can pull off (Given the theme of PoE I guess this is really subjective)
-Some companions aren't all that interesting, some are written better than others.
-Combat is the most negative subject. Unlike some IE games that did feature RTwP and TB combat, PoE only features RTwP which is good, but also bad. Depends how you look at it.
D:OS contains the following pro's and cons (Subjective)
+Great TB combat system, easily one of the best.
+Visually the EE of D:OS is improved, and the game looks quite good for what it is.
+Completely voiced dialogue, well wrriten and humour galore.
-NPC's have a tendency to never STFU.
-Divinity has interesting lore, but under utilized in Original Sin.
-Companions aren't at all interesting, and feature only 4 with persoalities (Two of which are terrible)
-Weak story, and while touched up and improved in the EE it still isn't anything to praise over.
^^ Pretty decent summary
At the end of the day both DOS and PoE are very good RPGs in different ways and well worth your time.
Most people consider DOS TB combat to be very good indeed but the story a bit light and some feel the Larian trademark tongue-in-cheek humour to grate against the narrative. On the other hand other people don't like their RPGs to take themselves too seriously so they love this aspect of DOS.
Most people think PoE has very strong narrative, history and lore and a much deeper and broader class system. Opinion is a bit more divided on the combat system. If you play it the way it was designed to be played, especially on PotD difficulty, it is knife-edged, intense and exiting with masses of tactical depth. If on the other hand you don't like the micro-management much and get annoyed at the limitations of the PoE party AI (which was added post-release and is a bit half-arsed) you may get far less out of it.
TL;DR is PoE is a serious, well written and deeply immersive adventure whereas DOS is an absolute blast, most epsecially if you play with a friend.
I'm leaning towards PoE right now. I haven't played these kind of games before and I bet I'm not that good at the serious tactical side. What do you recommend I should do if I buy the game? I'm not sure whether to pick normal or as you say, try out the game the way it was designed to be played.
You haven't got any games like it in your library so you may find PotD too much of a struggle. If you select PotD you can't subsequently change it, but you can freely change between easy, normal and hard.
As you learn the mechnucs of the game, come to understand the maths in the mechanics, and gain more spells and abilities as you progress PoE is like all games, it gets progressivly easier (except particular boss battles) like most games do. This can make PoE combat become a bit repetative if the difficulty is not high enough for you since there is a lot of it. This is your dilema and I can't answer what's right for you.
IF you like to play hard as nails games and like spending a lot of time figuring out a game's mechanics in detail then the brutal struggle of attemting max difficulty in a new genre PotD may appeal to you, it will certainly give a you a game and a half. You certainly won't be able to bish-bash-bosh your way through it. I don't play aRPGs much but I am stupid enough the be playing W3 on Death March which has been an epic struggle to get off the ground and is probably taking me twice as long as most people take to progress in the game. But I absolutely love it!
I made the huge mistake of whimping off PotD in favour of hard first time I played PoE which I deeply regret, but then I have played a lot of party based RPGs like PoE.
Otherwise Obsidian have said the game has been balanced for a reasonably experienced RPG player to get the full experience (meaning combat tactics and detailed micro-management become important) and a good challenge on hard difficulty. Going for hard would be a safe bet, therefore, and give you a good game as well as enabling you to change to normal should it prove too much for you.
Screw the reviews and buy both of them.
They may have flaws but honestly both are awesome. I am planning on buying PoE today (Royal Edition).
I have D:OS/D:OS EE and I will be honest.
I
LOVE
IT
ALOT.
I saw PoE gameplay and I LOVED IT ALOT TOO(but honestly D:OS EE is more fun for me, mainly cause I can kill my m8's in funny ways MUHAHAHA).
And D:OS 2 will make that multiplayer even more fun :P
Both PoE and D:OS offer different things to be completely unique to their own, and It's a nice contrast.
Larian is fantastic at humour, and never having their games be taken seriously. Not to say they don't dive into emotional subjects, you'll come across some tragic stories in D:OS - Though PoE has more on that front.
The combat will take getting use to for PoE but it can be fun. Don't treat it like an aRPG.