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2. Radiant Spore
3. Durgan's Battery Ghost Ambush
4. The Donner Party (fampyrs in SW Russetwood) (pre-patch)
5. "You failed to disarm this trap, would you like to trigger it"
Raedric 1 was the only fight I ever had to walk away from and come back later (lvl 3 was just too low for PoTD), until I found the radiant spore.
Concelhaut was really easy, I thought. Just standard door choke tactics. I had to do that fight 2x because I got a bug where his grimoire didn't drop. He barely scratched me. Actually the Aumaua apprentice (the one who will help you so you don't actually have to fight her) knocked out one of my toons. I hate floating weapons, they were immune to everything (I think they changed that with the last patch). Although, also that was because she was the last part of that dungeon and I'd already used all my high level spells.
The High Abbot I think I just got lucky with. He warped in between my 3rd and 1st line, right as he got hit with a paralyze. I cast Hand of Weal and Woe, and he went down quick.
Longwatch falls languefaths aren't so bad because you can break that fight up into at least two pieces. The first time I did it I just massacred the first group, and then got hit from the west with my party completely out of position and got steamrolled. There's actually another group of languefath in White Hollow that forced me to reload, until I realized I could whisper of treason the ice blights and the languefath would stop everything to murder them.
I have to say, "surprise attack at the bottom of durgan's battery" is the fight I'll remember the most. My characters were just zipping from one side off the screen to the other they were casting "abduction" so much. I remember just staring at the screen in disbelief after watching my party get ripped apart like that. Honestly, I got past that section by hiding every character but my tank in the far west part of that corridor. I put a petrify trap right where the western ghosts spawn with my Cipher on one side of their spawn and the rest of my part on the other to ecto echo them.
I'd add the "Donner Party", the fampyrs in the SW of Russetwood, at least before the patch, because they would get hits with mind control spells right through my prayer against treachery. I walked into the spirit fights to get Cladhaliath way under leveled, as I think most people do. That's not fun.
The Adra Dragon was really easy. The Alpine Dragon took two tries, but not so bad. The Sky Dragon is really easy. Cail the Silent is worse, and he's not that bad at all. Shoulda let me have your spark. Haven't fought the bog dragon yet.
2. Sabel in Gragholdt bluff
3. Gragholdt bluff mercenaries
4. Mowrgliek ien final battle
5. Adra dragon
Only fight I gave up on. After ten reloads, done trying. Nothing, and I mean, nothing elsewhere in the game came close to this. No expansions bought or played.
Also, you can check out some guides on https://forums.obsidian.net/forum/91-pillars-of-eternity-characters-builds-strategies-the-unity-engine-spoiler-warning/ There are a lot of topics such as "paladin vs adra/alpine dragon ( solo triple crown )" etc.
P.S. Maybe something has been changed with the dragons in the new add-on, I don't know.
2) Adra Dragon
3) That temple of Eothas in Gilded Vale when you get there as a low level
4) Concelhaut
5) The menace of Mowrghek Ien
I just finished them off. I was using a priest, cypher, druid, wizard, rogue, and monk.
So to start off with, I had everybody get deleterios alacrity of motion (I think speed stacking is the way to go for every tough fight) and got Crown of Thorns and Dire Blessing up on the whole party from the priest. My plan was buff the rogue like crazy, cast reaping knives on her, then use the focus to cast disintegrations, and then have the priest cast cleansing flames. And have the druid and wizard keep them locked (had the cypher dominate one of them as well actually).
Those dragons got shredded, the only thing that didn't work out was that the rogue basically killed them by herself. When the llengrath haze came down, it turned out I had barely been scratched.
Btw, are there no items to loot from that fight. I got a grimoire with some great spells, and some scales, but thats it.
For me hardest battles, for sure, are dragons. White from White March, Bog dragons and Adra Dragon. If ill someday resume my POTH walkthrough im pretty sure that im not going even to try to kill them. Other battles never took me as long as those.
I used summons, and had very high mental defense on most of my characters. I believe the dialouge choices might have a big impact on the fight? I snorted the fumes passed the resolve checks, and just ended up with my mian char in a almost perma confused state.
You can even duck in and out and drop AEs if you'd like.
Did this on POTD with a melee heavy group (Priest/Wiz/Monk/War/Pal/Rogue) and sub-standard stats (story characters) and difficulty scaled up.
2: Alpinedragon
3: Craeghold per se, not Concelhaut
4: That one time my Barb went YOLO and pulled the whole ♥♥♥♥♥♥♥ Ironflail fortress
5: The 3 Eyelesbastards after you talked to the commander in Ironflail fortress. (I was playing WM2 with the advanced option on potd, believe me, they ARE hard)