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It's difficult to play PoE after spending months in BGs and NWs even, that's very true. But I won't ever judge any game in a bad way, only in a good one, otherwise I'd rather simply say nothing and ignore the said game completely, than going against people's dedicated work and attempt. PoE surprised me in a few departments, and that was more than I was first expecting.
But I didn't finish it.
Again, I'm a huge spoiled RPGs player, and even being naturally turned towards the futur, I'm having a hard time forgetting the past sometimes...
I guess this is more of a cry for help. Please point out any redeeming factor that will help me see why this game is any good.
But to me, games with small heroes don't work anymore. I should replay BG or NWN some day to see why it was different, and immersive. Beside me being a noob at the time, noob being to me the best gamer's level...
I wish I could be the Forever Noob.
Actually, that might very much become my nickname some day. About... today?
Let's try...
Don't wanna live where you do, if towns with huge hangman trees and a constant aura of dread and worlds in which babies are born without soul classifies as generic.
Well, here i arrived in this town, there is a few houses? some asshat is trying to make me sympahize with the townsfolk by making me hate him as soon as i enter the village, whats his problem.. ok, the blacksmith is still working good, ok i can rest at the inn, done that, well bye! good luck!
oh i can farm XP by doing some crap that they want me to do, no motivation for the character to do it other than to get the XP.
Also it sounds more like you don't care rather that the game doesn't give the protagonist reason to care.
The protagonists main motivation was moving to that place.
So there is ample reason to worry about the tendency of the local lord to just hang people.
I liked both for different reasons.
I love some of the inter-party dialogue.
PoE has very different mechanice compared to BG (or D&D rules in general).
I think casters are still very powerful in PoE but if you just max intelligence you end up with a caster that just never hits anything.
So choosing the right attributes will be fairly counterintuitive if you are used to a D&D like system.
With a fighter the difference is smaller so that may be the reason why the fighter works better than the caster for the OP.
Personally I would also prefer a D&D like system.
Not just because I would already be used to it but the PoE system makes it fairly complicated to figure out (based on the description) how powerful certain abilities and items are.
So when I started PoE I also felt some disappointment that the mechnics are so different, in particular for magic using classes (fireballs can miss etc).
But after spending some time figuring things out I got used to the system, though different, has still a lot of things to offer.