Pillars of Eternity

Pillars of Eternity

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Kubsterrb17 Nov 18, 2017 @ 10:32am
Starting stats for human offtank rogue?
I want to make swashbuckler from deadfire archipellago. He will be mc. I plan to play on normal/hard with story companions (like eder).I open fight with blunderbuss then change to sabers and gank. Will these stats do?
MIG: 15
CON: 10
DEX: 13
PER: 15
INT: 10
RES: 15
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You've played the game before - often enough. Many attribute distributions work in this game. You've not sacrificed/dumped any attribute. What do you mean with "will these stats do?"?

Tell a bit about your design considerations that have lead to this choice of attributes. There must be a reason why you've not increased DEX, for example. There must be a reason why you want RES 15. Tell!
Kubsterrb17 Nov 18, 2017 @ 12:02pm 
Originally posted by D'amarr from Darshiva:
You've played the game before - often enough. Many attribute distributions work in this game. You've not sacrificed/dumped any attribute. What do you mean with "will these stats do?"?

Tell a bit about your design considerations that have lead to this choice of attributes. There must be a reason why you've not increased DEX, for example. There must be a reason why you want RES 15. Tell!


Maybe the word "off-tank" does not necessarily reflect what I meant. He doesn't need to be super bulky I just don't want him to be taken out with 1 hit all the time. I hate squishies but i do love assassins and thief themed characters. :/
Well, i want him to have high resolve mostly because of dialogues. I want him to be a cocky type like Jack Sparrow. That kind of guy. Perception gives me dialogues options and better chance to dodge. Might is for better damage. I do not find intelligence important because other party members can debuff (probably even better than I) so I will still be able to do sneak attacks and real-life pirates weren't the smartest people on Earth ;)


So, that's your plan. Now, why are you worried?

You aware of dialogue options requiring RES 19 or INT 19 or PER 19 or even RES 20? If you want to play a talker, you're only almost there, because quite some effort is needed to increase your PER/RES.

If you hate squishies, CON 10 isn't pretty. Rogue's base Health is "Low", base Endurance is "Very Low", CON 10 doesn't give any bonus. Rogue's base Deflection is "Low", too, so +5 via RES doesn't add any safety. And with +5 Reflex from PER 15, don't hope for wonders. Most attacks don't even target Reflex defense.

Rather than sneak attack, I would focus on the Rogue's per encounter abilities, paired with high Accuracy, aiming at landing crits instead of only hits/grazes. Longer afflictions, higher damage, a more deadly Rogue. Raised MIG only aims at increasing average damage and wastes 5 points you could spend elsewhere. Sabre already comes with increased base damage compared with other 1H weapons.
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Date Posted: Nov 18, 2017 @ 10:32am
Posts: 3