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If you enjoyed the basegame, White March is a must imho, it fixes some of the main games issues like memorable loot and trash mobs, has an amazing story and is just a really amazing experience.
You learn about the expansion around level 4-5 at the end of the Temple of Woedica quest in Defiance Bay. Most players travel to the first expansion village around level 6-8 depending on difficulty and party members. Afterwards, you can travel forth and back quite freely between base game and expansion areas.
But if you really like the combat in this game and want more of it, white March is definitely recommended. If you don't like excessive combat, then it's not essential.
But there are a lot of NPCs with pretty robust dialogue trees and side quests with multiple outcomes. The added companions are interesting and the lore is actually scattered throughout, if you're kind of person who reads the various documents, plaques, plinths, etc. And the ending, the big reveals, the worldbuilding, those kind of made the game for me, not unlike like the main game.
But that's just me. Like, I find the midgame of the base storyline, most of what comes after Caed Nua up to the final dungeon, to be a bit of slog. I really like the opening, Emerald Vale, and Raedric's Hold. I love the ending. And I do like Lady Webb. But I just like White March's pacing and structure better, and it's a pretty big DLC.
Others are indicating you should play them before finishing main game, for me White March was a major series of side quests that added a lot to the game and was highly enjoyable. I've just leveled about 4 of 12 characters up to max level (level 16 or 120,000 XP). I understand you can load your characters into POE2, I reckon I've got 15-20 hours to go, and am definitely going to carry straight on to the sequel.
PoE 2 only offers importing a savegame as to cover past choices and events in PoE, which with regard to companions may include death of companions. Not even the player character is imported, but you must recreate the Watcher at level 1 because of PoE 2's different rules and gameplay mechanics. The alternative to importing a savegame file is the "history editor", a list of Q&A where you choose how you have (or may have) acted in PoE.
I seriously think the first DLC throws more enemies at you, then the entirety of the base game. To me it just became tiresome and a chore to get through, the only worthwhile thing out of it was the items you got from it.
It also felt like it detracted from the narrative.. You're slowing losing your mind due to your awakening, and you decide to go completely out of your way to a different region because you heard rumors of Leaden key being there... When you had much closer leads here.
--> https://pillarsofeternity.gamepedia.com/Adaryc_Cendamyr
Dealing with Raedric, going down the Endless Paths of Od Nua and various other quests only serve as major distraction, too. CRPGs like this one are a big abstraction. Effectively one can rest for weeks if not months without spending time on any main quest business.
All Watchers suffer a lot from passively observing other people's souls.
An awakening is the worse problem, apparently, since it confronts a person's soul with memories from past lives or even with manifestations of past-life personalities, possibly leading to loss of control - as in Maerwald's case.
BUT... it really should be an actual expansion, not something that triggers through the normal course of the MSQ.
Its more like something you should play after beating the main quest, but the game doesn't really allow that. So you have to play it during the main adventure. And YES, failing to complete the White March after starting it, you will get the Bad Ending in the Main Quest.