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Druid : don't rule them out because of shape-shifting. You don't need to invest anything into his animal form. There are enough talents to learn instead. Their AoE spells are very good.
Fighter : if playing on PotD mode, you very likely want two frontliners. It doesn't need to be a second Fighter, but remember, other classes may need to invest too much into defenses if becoming a frontliner, and that hurts the offensive power.
Paladin: I don't follow your comment. Why would a Paladin be boring? You can turn them into very active warriors. No need to make them too defensive. Pallegina's base attributes 12,13,11,14,13,15 are a mixed bag. All pretty average. RES 15 is kinda cowardish and only -5 compared with a RES 10 Fighter.
Priest : of Eothas is kinda strange in Deadfire so far. There have been a few conversation options, but Eder talks more with Xoti, one of the NPC companions. She can join as a Priest of Gaun (Eothas' dark aspect), a Monk or a multi-class Priest/Monk - in all cases she remains a Harvester of Gaun.
Thank you Damar. Basically I'm using 3 dimensional approach to this:
1. Fun(is the character fun / engaging to play? Do I've to too much or too little to play?)
2. Efficiency(how good is the character in his roles? Also the too much / little part)
3. Theme(I wouldn't give Priest of Eothas to a Glamfallen for example. It just stinks of wrong.)
Druid: I know. It's just that one part of equation is missing(Theme). I believe I'll just recreate him in Deadfire.
Fighter: I won't be playing in PoTD...only Normal and Hard. But I'm open for all suggestions on how to make Eder efficient.
Paladin: Yeah, I forgot. Paladin is ok even if being just a Tank. He can help others etc. Where Fighter would be just a punching bag with bigger DPS.
Priest: So, the Eothas aspect is kinda wasted? Shame to hear, I was looking forward to playing through these two as Eothasian. The discussions with Durance would also be priceless.
What do you think about Barb, Monk, Ranger Trilemma I have?
What is "Health concealed"? What does it do? Is it any useful? I never really got the usefulness of this except that the Health is unknown(why is that useful)?
Monk Unarmed counts as Dual Wield, right?
Any STARTING guides?
Paladins can be made into better DPSs than Fighters.
Choose Bleakwalkers with 16 might 8 cons 10 dex 16 per 18 int 10 res. Pick abilities that focus on dealing damage and you get a build that does more damage than fighter in short but powerful bursts.
Fighters can be designed to be the Tankiest of all. Or you can have them deal constant decent hits and be an extremely good disabler by knocking down opponents.
Theres a guide on character creation in steam that features 5-6 different builds for each class, i recommend you look at it to get an idea how flexible you can be with each class.
They're not restricted to specific roles, the stats, weapons, and abilities you pick are what determines the playstyle.
They successfully made the game feel bland where your choices can't fail, resulting in the sky being the limit for what you may want to do in the game. But on the same token, there is a feeling of "blah" that comes with it.
Pick one and go...enjoy it. Don't analysis paralysis...this isn't DnD for good and for ill.
Yeah, this(alongside the lack of AI editor) is my biggest gripe about Pillars. This blandness seeps into every orifice and infect EVERYTHING, not just the combat. Even the story's infected by this, how I call it, overbalance. As you aptly put it, nothing matters because everything's just so. You've options, but all of them don't amount to anything. Why do it like this? Who knows? Just odd if you ask me.
Also, again, what's the use of Health Concealed? Be as it may, I think I can disregard Barbarian. It seems...meh. I'd rather take secondary Frenzy on a Monk tbh. If necessary.
So, now it's Monk < - > Ranger.
You touched on a more interesting aspect of the game, hobbled shot does allow sneak attacks because sneak attacks can occur if a condition is on the enemy. More importantly is the synergy that the rogue can also sneak attack (so it isn't just your pet)
Yes, the shot is very nice, but what's the point of Mark Target?
Thank you for reminding me of the Rogue synergy. Too bad you don't really get a Rogue that fast.
edit: Sneak Attack pet is scary.
For me Monk was the first one I manage to finished the game with
Moon godlike human
Not a walk in the park but very manageble not sure about the unarmed is dual wield never tried the style you can pick at level up for long because I did not want to waste the point.
Try to save before leveling up
You may be able to tell.. but I could not see if it gave any benefits.
As for ranger you need a bit more macro as you get some debuffs if you pet dies in battle and they do get down fast even with the skills for pets.
I know about the pet issue, but boy can that thing hit hard. But then again, Monk's very durable and deadly at the same time. And there's always Sagani, while you don't get Monk until...Zahua(?) or Adventurer, but Adv is just not the same as a fully fleshed character.
Ranger + Rogue adventurer could be very deadly though. But Monk is one man army. Ranger's beautiful early on, while Monk starts really shining around level 8-ish, maybe even later.
I'll have to think about this.
And sure it is a good combo just be sure you have someone backing up that pet ;) enemies loves to focus on those high damage dealers.
Poor Grisk the boar.. if there was a gravemarker for everytime you went down... Caer Nua would be full of them ;)
Making tanks like Eder almost useless. As I keep saying, Engagement system works only against you. I'm not a big fan of the implementation of that idea(idea itself's just fine though).