Pillars of Eternity

Pillars of Eternity

My Darcozzi Paladin kinda sucks
Hey guys, first playthrough here. I am playing a Coastal Aumaua Darcozzi Paladin and he feels very weak to basically everyone else in my party. I've got Eder, Durance, Kana and Aloth and they all do a hell of a lot more than he does. His stats are pretty underwhelming and I'm kind of questioning whether I keep role-playing it or change characters.

His stats are..

Might - 12
Con - 10
Dex - 11
Perception - 13
Intellect - 15
Resolve - 19

I've been liking the Flames of Devotion but he doesn't even compare to the damage/utility the other party members bring. What can I do to spice him up? I am level 4 and using a Fine Sword..

Thanks <3
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115/34 megjegyzés mutatása
You've built him toward being more of a caster (Intelligence increases the size of all AOEs) and party face (Resolve). That can work, but if that's not what you want to play, better to find that out now, right? But Int increases the size of your paladin aura, which is probably part of why everyone else seems so good. Resolve helps a little with Deflection and Concentration, but the main benefit there is being able to talk your way through confrontations rather than fighting your way through.

It can be a fun archetype, I played a chanter in my first run. You're probably in plate? You might want to try equipping lighter armour to attack faster, and/or a pistol or arquebus to make your attacks count -- both will offset your relatively low Might (damage) and Dex (speed). Dual-wielding lighter weapons will up your speed, going one-handed style with no shield will increase your accuracy and up your crit rate.
Legutóbb szerkesztette: Du-Vu; 2020. márc. 24., 19:35
Du-Vu already addressed most of the issues. Your paladin is built towards having a bigger aura and high deflection, apart from that good dialogue checks. It won't deal much damage and it won't be flashy because of its stats and because paladins aren't that flashy. If you want a more active role you could up Might big time for big damages and big lay on hands that way you feel the impact of your pala. Or switch to Barbarian or Druid (my two favourite fun classes).
Depands what you want. I mean with those stats with little change but keep the main idea, you'll have a decent tanky paladin, with a lot fun of being support for the rest of your party and with most of the dialogs.
First, take those 1 point from DEX and move it to the intellect, it's more effective with 16 int then 13 Might. In my opinion you can take off 3 point from Resolve (and buff it with food or smt) and move it to perception.

Than do not forget put points into WISDOM (10 points), and in the end you'll have tank, with accuracy who will stand and paralyse to death Adra Dragon on Path of the Damned. Also healing party with enormous amount of HP (lay of hands), bring back them to fight with almost full HP and changing auras depands of what figh you are face to. And every talents works at least ONE PER ENCOUNTER.

DPS Paladin is also possible but it's much more tricker and not recommended for the first playthrough.

AND CHANGE THIS ♥♥♥♥ WEAPONS. Srsly, onehanded sword sucks.

Later in the game you'll find most groovy weapons, and then you can experiments with damage dealer Paladin build. Abyddon Hammer is ♥♥♥♥♥♥♥♥ awesome thwohanded weapon, or even better for DPS paladin TWO Bittercut (cutbitter? whatever) sabers, very decent damage dealing set.

Paladin isn't best choice for the first playtrough it can give you awesome fun, but it also make you out of the game. So, depends on you, bro.
As a last resort, keep in mind that you can retrain your characters at any inn. You could shift the attributes a lot more to the offensive side, if that is what you want, but:

Dunno what made you come up with those attributes. As the other have pointed out, high RES puts focus on making your character much more defensive. +27 Concentration, +18 Will, +9 Deflection, and peacefully resolving conflicts during conversation. That is up to 9 attribute points you could spend elsewhere, plus more by moving points from INT. Paladin class gets the highest four defenses in the game through abilities/talents. And Coastal Aumaua is a race that gives extra defense bonuses.

Eder and Aloth will easily outperform such a defensive paladin, if you just let them attack. Eder also leads by +4 Accuracy and +4 Deflection compared with your paladin. One can cripple Eder quite a bit by not making him a shield-less ruffian - and while he is not a fully offensive warrior, his increased CON/RES and the Fighter abilities make it possible to jump into the fray where story companions at the same level need to be more careful.

Pallegina, the story companion paladin in the game, has the following attributes:
Mig: 12 Con: 13 Dex: 11 Per: 14 Int: 13 Res: 15
No big difference from yours, but a more evenly spread. No need to increase INT so much, because the base size of the aura is good, and only if you want to benefit from increased duration of specific abilities, consider raising INT much. Pallegina is kinda reliable, but no match for truely offensive characters.
The paladin is lack luster until the end game when you get the aoe flame attack.

Lockdown eredeti hozzászólása:
Hey guys, first playthrough here. I am playing a Coastal Aumaua Darcozzi Paladin and he feels very weak to basically everyone else in my party. I've got Eder, Durance, Kana and Aloth and they all do a hell of a lot more than he does. His stats are pretty underwhelming and I'm kind of questioning whether I keep role-playing it or change characters.

His stats are..

Might - 12
Con - 10
Dex - 11
Perception - 13
Intellect - 15
Resolve - 19

I've been liking the Flames of Devotion but he doesn't even compare to the damage/utility the other party members bring. What can I do to spice him up? I am level 4 and using a Fine Sword..

Thanks <3
The Paladin in PoE1 is pretty lackluster, basically more of a tank support than anything else.. Flames of Devotion with Bleak Walker can hit for some serious damage with dual wielding.. Problem is you can only use that ability 2 or 3 times a fight.. You only become a power house at level 11 (I think?) where you get one of the best AOE attacks in the game.
They fortunately fixed them (imo) in POE2 with more abilities early on, able to use them more often in combat and able to dual class them...
Your stats are fine. Your high resolve make him in excellent meat shield. Your high intelligence extend the area of his abilities.

Load him up with abilities like zealous endurance and hastening exhirtaion

At level 12 pick up the fire damage talent. At 13 get sacred immolation. Heavy armor. Shield and weapon style. Put him in the middle of the mob and watch them grind away against your wall of steel as they burn to death.

In the meantime to make up for his other stats get gear that boosts might and perception.
mr.raider2 eredeti hozzászólása:
Your high resolve make him in excellent meat shield.
Not enough "meat" due to base CON 10. Eder has CON 16 and fighter's Constant Recovery. Paladin class would only be able to learn the lesser Veteran's Recovery or use other, active forms of healing. Any ability spent on healing self reduces the offensive performance. Which then makes the Paladin less fun, because damage versus healing races aren't fun.
As I said, wait until you get sacred immolation. I build my parties with a high int sacred immolation paladin and dragon thrashes chanter. That clears trash mobs with minimum effort and the casters can focus on slinging spells.

But No. Single target damage is not this builds strong suit. You can build paladin to be better at melee damage, but that require a different state spread.
Legutóbb szerkesztette: mr.raider2; 2020. márc. 25., 11:16
If you do still want to build a melee paladin without giving up too much of your Resolve and Int, Pallegina's a good example: her high Perception, medium armour, and using a greatsword all help make up the difference for her relatively low Might and Dex, too. Even if you just increased Might, Dex, or Per, the advantage of POE's stats is that they scale relatively quickly. You could even keep your current character and just try and find some items that boost your stats. And spell buffs and food and other consumables will help too.
mr.raider2 eredeti hozzászólása:
As I said, wait until you get sacred immolation. I build my parties with a high int sacred immolation paladin and dragon thrashes chanter. That clears trash mobs with minimum effort and the casters can focus on slinging spells.

Sacred Immolation also synergizes well with Aegis of Loyalty which may be superuseful in certain situations.
smilehigh eredeti hozzászólása:
mr.raider2 eredeti hozzászólása:
As I said, wait until you get sacred immolation. I build my parties with a high int sacred immolation paladin and dragon thrashes chanter. That clears trash mobs with minimum effort and the casters can focus on slinging spells.

Sacred Immolation also synergizes well with Aegis of Loyalty which may be superuseful in certain situations.

Yup. Otherwise a dominated paladin will trash your party pretty quickly.

After level 11 priests get prayer against treachery which makes life a lot easier. I remember a level in Od Nua chock full of spores that game me more trouble than anything.
Lockdown eredeti hozzászólása:
Hey guys, first playthrough here. I am playing a Coastal Aumaua Darcozzi Paladin and he feels very weak to basically everyone else in my party. I've got Eder, Durance, Kana and Aloth and they all do a hell of a lot more than he does. His stats are pretty underwhelming and I'm kind of questioning whether I keep role-playing it or change characters.

His stats are..

Might - 12
Con - 10
Dex - 11
Perception - 13
Intellect - 15
Resolve - 19

I've been liking the Flames of Devotion but he doesn't even compare to the damage/utility the other party members bring. What can I do to spice him up? I am level 4 and using a Fine Sword..

Thanks <3

With stats like that, you can forget eder and make your char a tank/ buffer of the group, go for the small shield that has +5 aura too. For that you can dump Dex, max Int then Might and go for the flame aura thingy skill when you get it ASAP. Dex is pretty useless on a tanking character.
Interesting replies, thanks everybody. I'm still torn on what to do but I think I'm just going to plug along and consider a re-spec at an inn down the line. I'm not too too far into the game but I think it's far enough that I don't want to re-start everything.. hmm.
VN Michael Doan eredeti hozzászólása:
With stats like that, you can forget eder and make your char a tank/ buffer of the group,
... and turn Eder into the offensive ruffian he is.
D'amarr from Darshiva eredeti hozzászólása:
VN Michael Doan eredeti hozzászólása:
With stats like that, you can forget eder and make your char a tank/ buffer of the group,
... and turn Eder into the offensive ruffian he is.

Lol, I completely forgot fighter can be a sucky dps class.
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115/34 megjegyzés mutatása
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Közzétéve: 2020. márc. 24., 17:23
Hozzászólások: 34