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So, you think that I won't be crippling the party two much by keeping basically two copies of the same chatacter?
I am not that much knowleadgeable in PoR character building but I am extremely familiar with isometric Pause&Play and Tabletop RPGs so I am not completely at a loss as to what I want my characters to do in combat.
Is Veteran not really challenging? Should I restart on PoTD?
And no you won't be crippling yourself. You could build the 2 paladins in 2 entirely different ways. You could focus on Might & Perception with a single target 2 handed-weapon one 1 Paladin picking skills like flames of devotion, two handed style, improved critical, (greater) lay on hands, chain healing etc. to maximize damage output, accuracy & your healing abilities and have the other focus on Constitution, Dexterity & Resolve with a 2handed weapon that targets enemies in a cone picking abilities such as divining purpose, inspired defenses, bears fortitude, bulls will, sacred immolation, spell resistance etc for a tanky & fast acting Paladin that hits multiple enemies. Not saying these are optimal builds, just trying to point out how different directions are possible for the same classes wielding the same type of weapon.
Ok, thank you!
Yes that was precisely what I was looking for.
Weapon crafting has been changed in that game. It is no longer possible to upgrade or enhance ordinary items. Only unique and soulbound equipment can be upgraded and enhanced in unique ways.
Weapon specialization talents have been revamped, too.
There is a shortage of some weapon types. Some weapons are much more popular in the Deadfire: --> https://pillarsofeternity.gamepedia.com/List_of_unique_weapons_(Deadfire)
And finally, you will get to recreate your main character at level 1 anyways, regardless of whether you import a savegame file from PoE 1 or if usiong the history editor.
Yeah, Paladins FTW!
I was thinking of making Pallegina a sword and board but I don't know, I like her setup.
Glad to see there are a lot of unique Greatawords in 2 :D
I dislike bloating of numbers but I am tempted to go PoTD because I reas it brings different encounter setups that are more challenging.
Can you please weight in on that, in your experience with it so far?
Thanks for the info!
Even if I redo my character I like 2 Handed swords and Knight/Crusader/Paladin types so most likely I will spec it as close to what I have in 1.
Never been a fan of multiclassing. Not in D&D nor Baldur's Gate. Im I missing much for sticking to single class only on all my party members?
Paladins!!! :D
I previously went through the first two thirds of the game including WM1 with a similar setup on POTD but got too busy with RL to finish. Personally, I found it got easier as you play, if you are a completionist you will definitely start to be overleveled for most quests (depending on the order you do them). I found White March to be a fair bit more difficult than the vanilla portion of the game, but can't speak for WM2 as I never got around to it. If you enjoy the combat, and like to really plan out encounters then I highly recommend POTD, you won't want to go back, even if you are more RP focused like me.
I have two weeks off now so will be hopefully finishing this new playthrough to finally get around to my Collector's Edition of POE2! Good luck with your playthrough :)
Hopefully you can get that playthrough started!
I appreciate the reply. I think I'll give PoTD a shot and see how it goes.
https://steamcommunity.com/sharedfiles/filedetails/?id=1293352068
Personally, I would never play either game without one. They're simply too awesome and too much fun for me to ignore.
Second, your party configuration of two Paladins in PoE1 is exactly how I play it.
My favorite party setup:
Main: Cipher
Eder
Pellegina (2-hander, second front-line fighter, defensive Aura)
Priest (Adventurer, not Durance)
Paladin (Adventurer, offensive Aura, 2-hander, Strange Mercy)
Aloth
In PoE2 I drop the 2nd Adventurer Paladin and just go with the five. I used Xoti my first time through the game. Second time through I did my custom Adventurer again.
The key in PoE1, for me, with two paladins, is to make one offensive focused and one defensive focused, so nothing really overlaps.
Will finer crafted equipment still exist? +4 acc 15% dmg