Pillars of Eternity

Pillars of Eternity

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Stupid question: Is there a way to minimize pausing?
I was looking for a new kind of game to like and I found this :) I loved everything about the game even the combat but I do feel strange about the constant pausing as you don't even watch the fight unfold :(

I tried to search and found nothing so I guess no one really cares about it but I decided to ask anyway!

An example would be this edited video:

https://www.youtube.com/watch?v=KrDr5n7xjgA

Or at least a mod or an AI script that can make the game plays like Pillars of Eternity II for example:

https://youtu.be/HQcTy4w36Iw

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Showing 1-13 of 13 comments
Armanz Nov 1, 2018 @ 8:13am 
There is the Slow Mode which allows you to pause less but the AI in the first game is rather limited to my knowledge.
I was hoping you could get a game file editor or something and do like I saw ppl did with the old Baldurs gate!

But the majority of crpgs players seems to enjoy the constant pausing so I guess my chances are pretty zero to someone actually do what I want via mod or a program to edit AI :(

Devs already abandoned it so no chance for them to port the AI system of Pillars 2 on this one right?

Heresy Nov 2, 2018 @ 3:32pm 
The game should only pause at the start of a fight. Never during the fight unless you manually pause. Are you playing the game on easy mode or something? Because it doesnt happen that often.
I don't have the game! see that little mouse next to your name? That means you have the game I don't :)

But all gameplays I see there is A LOT of pausing and this kind of put me off :(

If you know any kind of Youtuber that is very good at this game and can make cool fights without pausing every second I would like a link for a lets play!!!
Finarfin Nov 3, 2018 @ 9:46am 
Originally posted by Heresy:
The game should only pause at the start of a fight. Never during the fight unless you manually pause. Are you playing the game on easy mode or something? Because it doesnt happen that often.

Are you unware that the player sets when the game pauses? Your premise that it only happens during the fight if you manually pause is completely flawed.
Gralzeim Nov 3, 2018 @ 11:37am 
The auto-pausing can be customized quite a bit:

https://steamcommunity.com/sharedfiles/filedetails/?id=1555786768

In fact, you can disable all auto pausing, if you want. You'll still want to manually pause on the higher difficulties, as the game is designed around the assumption you are doing so, but on lower difficulties such as Easy or Story you can generally get by with only pausing rarely.

Keep in mind this isn't an action RPG though, so it will never play like one.

(Ignore the IE Mod and Dispositions buttons, those are for a mod and aren't present in the standard game)
Last edited by Gralzeim; Nov 3, 2018 @ 11:39am
Thanks a lot for the screen man!

and yeah I know pause is necessary my dream is that PoE1 gets a AI configuration like PoE2 be it by mod or devs so you still need to pause but not that much and you can focus on spell casters while tanks fight by themselves so you can actually enjoy a little of the fight as it progress :)

Also there is no pause challenges in PoE2 and I think it would be good to be able to do the same on PoE1
Last edited by Net Sphere Engineer; Nov 3, 2018 @ 11:49am
Heresy Nov 4, 2018 @ 5:34pm 
Originally posted by Finarfin:
Originally posted by Heresy:
The game should only pause at the start of a fight. Never during the fight unless you manually pause. Are you playing the game on easy mode or something? Because it doesnt happen that often.

Are you unware that the player sets when the game pauses? Your premise that it only happens during the fight if you manually pause is completely flawed.
Except for the part where i say that it pauses at the start of every fight automatically. Reading always helps. If hes playing on easy mode then hes gonna be in alot of auto attacks fights one after another indoor areas. Which would lead to auto pause every few seconds with each new encounter.
Last edited by Heresy; Nov 4, 2018 @ 5:36pm
Finarfin Nov 4, 2018 @ 5:47pm 
Originally posted by Heresy:
Originally posted by Finarfin:

Are you unware that the player sets when the game pauses? Your premise that it only happens during the fight if you manually pause is completely flawed.
Except for the part where i say that it pauses at the start of every fight automatically. Reading always helps. If hes playing on easy mode then hes gonna be in alot of auto attacks fights one after another indoor areas. Which would lead to auto pause every few seconds with each new encounter.

Your statement still is invalid. Your implication is that the game would only pause during combat on easier levels when the fact is that it will paused based on whatever criteria the player sets, not just 'at the start of the combat' (which is also controlled by the player). Making sense helps.
Originally posted by Net Sphere Engineer:
I don't have the game! see that little mouse next to your name? That means you have the game I don't :)
And when people rely on that icon, someone claims that he has bought the game elsewhere such as at GOG.

Originally posted by Heresy:
Except for the part where i say that it pauses at the start of every fight automatically.
Then turn that off, too.

On the easier modes, PoE 1 works fine without auto-pausing, but the auto-slow option is nice.
Originally posted by D'amarr from Darshiva:
Originally posted by Net Sphere Engineer:
I don't have the game! see that little mouse next to your name? That means you have the game I don't :)
And when people rely on that icon, someone claims that he has bought the game elsewhere such as at GOG.

Yeah sorry and thanks for pointing that out!

I never got a game on GOG since Steam was my first savior where games has real sales in the crappy country I live :)

I like challenge even if I'm not a really good player so that's why I wanted a AI option to make things challenging but not have the need to pause every 1 sec :)

Guess I will have to just jump to the second one or try another game :(
ColorsFade Nov 5, 2018 @ 8:54am 
Originally posted by Net Sphere Engineer:
Thanks a lot for the screen man!

and yeah I know pause is necessary my dream is that PoE1 gets a AI configuration like PoE2 be it by mod or devs so you still need to pause but not that much and you can focus on spell casters while tanks fight by themselves so you can actually enjoy a little of the fight as it progress :)

Also there is no pause challenges in PoE2 and I think it would be good to be able to do the same on PoE1

If you don't want to pause, then I recommend playing on story/easy mode.

The game is a tactician's dream, which runs counter to "no pause". If you're going to take advantage of the tactical nature of the combat (ability usage, spell selection and targeting) then you're going to need to pause.

No AI configuration is ever going to be as effective as a human. POE2 has that configuration, but the best players against the hardest AI levels are not going to use it.

Heresy Nov 5, 2018 @ 2:53pm 
Originally posted by Finarfin:
Originally posted by Heresy:
Except for the part where i say that it pauses at the start of every fight automatically. Reading always helps. If hes playing on easy mode then hes gonna be in alot of auto attacks fights one after another indoor areas. Which would lead to auto pause every few seconds with each new encounter.

Your statement still is invalid. Your implication is that the game would only pause during combat on easier levels when the fact is that it will paused based on whatever criteria the player sets, not just 'at the start of the combat' (which is also controlled by the player). Making sense helps.
Understanding basic worlds helps. Im explaining to the OP Why he is running into so many automatic pauses. Im saying you will see more pauses on easier setting because fights are shorter and less time is spent between them. Sorry that you didnt understand. Thank you for understanding now.
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Date Posted: Nov 1, 2018 @ 8:04am
Posts: 13