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Let's fetch out the crystal ball and also look at your Steam profile and achievements.
You say you've cheated to complete the game. Why haven't you turned on Story Time Mode instead?
The list of achievements is evidence that you've only scratched the surface of the game.
You dislike games, such as Dark Souls II, Tyranny B-a-s-tard's Wound DLC.
You like games, such as Battlerite, Torchlight and DOTA 2.
It seems your taste didn't match what PoE offers. You've not tried The White March DLC either.
However, you've published a positive review of PoE in Aug 2016 on the day of your last Steam achievement.
Puzzling
Your post history > search for the tag 'boring'
7 pages of comments of you talking about boring things in countless video games.
Are you perhaps, generally bored with gaming as a whole, or at least find something boring in most video games?
Just curious.
But I'm catching the jaded gamer vibe there, pretty stronk-like.
As far as things that might pull you into another playthrough.
Did you follow guides for your first playthrough?
If you did, maybe don't do that, and try things out for yourself with builds that you come up with entirely on your own.
Or maybe try some off the wall party setup?
1 / 2 / 3 party members max, entire playthrough?
Well, I do like Vermintide, Torchlight and such. But I also like Shadowrun games. And Dragon Age: Origins. And all of my favorite MMOs had an emphasis on story(Guild Wars 1, SWTOR etc). Ok, I'll try to explain your questions:
Why, why, why? Uhm, all this micro and stuff isn't really what I like. The fact that the party won't even auto follow the selected character is...kinda annoying. Look, Origins did that what? 4 years(at least) prior to Pillars. Also, the classes and the lack of specializations and items that TRULY change how you play is bothersome. Story is very linear, little of note changes. And story isn't some adrenaline rush per se. It's a philosophy thesis lol. Everything just tries to be...bland and...the term "over balanced" would describe it quite nicely. Like they tried too hard to create a gray setting. And over balanced game system(s). I like the aesthetics and some ideas(Aumaua, Pale Elves etc), but overall? It's an one playthrough wonder! And what an one playthrough at that! But it peters out and runs out of fuel. Quickly after first playthrough. Imo.
You won't find a logical answer. I post like I feel at the moment. I like Dark Souls very much, regardless of what I may have written in the moment. Maybe I'm in such a moment right now. Who knows?
Right now I feel like the entire game's very, very subdued. BEAUTIFUL STORY / CHARACTERS, sub average gameplay. Basically an inversion of Dark Souls. Why can't it be both like Dragonfall or Origins or Mass Effect? Or even Baldur's Gate 2?
Also, what do you mean by jaded gamer? What does that even mean?
adjective
tired, bored, or lacking enthusiasm, typically after having had too much of something.
I only stated that part because it affects me a lot of the time.. especially with the way a lot of developers lately are tending to throw new IP's / originality out the window in favor of mass-crowd pleasers and mainstream targeting / re-hashing / repeated sequels.
Just an observation.
Also, not enjoying micro management will definitely, probably irrifutably damage your enjoyment in a game where that's kind of the entire base of it's design. Maybe you're just not into the game - in which case, trying to force yourself to play it, won't have a very positive result.
And as far as the 'feel at the moment' part, maybe the game just isn't what you're after, even if it was at one point.
As for 'why can't the game be the best parts of all the best games ever.'
If only life worked like that.. I know I wish it did.
Game was a crowd funded callback to days of old.
It accomplished quite a lot as far as I'm concerned, and I'm pretty excited to see what Deadfire brings to the table.
There was some article I read about how this sequel will be Obsidian's first chance, ever, to have a go at a sequel - after all the major engine tinkering and trial and error is over with.
PoE 2 could be a serious beast of an improvement over PoE 1.
Auto-following would be really bad and would complicate movement when finding and disarming traps or when using high Stealth.
Can you elaborate on that?
There are tons of options, and various classes are versatile with regard to their role within the party, talents (even class neutral talents!) and skills. A quick offensive Fighter with Extra Knockdown and Charge talents, for example, is played differently from a more defensive frontliner "tank".
Why has your opinion on the game changed so much since August 2016?
And I will try it. If nothing else, it'll be a hell of an one timer. Just like Pillars were.
I don't know why my opinion changed. Maybe being a year and a half older has something to do with it? Maybe the game itself is a fantastic one timer, but suffers diminished replay value? Maybe I played more games and understood what really tickles my fancy(I'd blame Vermintide, no seriously)? Honestly, I don't like such questions.
Of notice is that I lost the will to read at lengths too. I used to like reading, but nowadays I like talking and discussing, but pure reading? meh. TLDR! I can still play fully voiced games just fine.
Some shift in energy or what have you. It did happen.
You can answer that question. It is easy: preferences. Other games and genres are better to you. Dota 2 or SMITE are games that are impossible to me, I mean, I couldn´t find funny in such games. I can´t imagine play ten minutes. But like I said, it is preferences.
Opinions of gamers are different. Your question is irrelevant. The important question is: do you really need ask that here? It is clear that you know that you can´t enjoy certain games (like PoE) because such games aren´t favorite to you according your tastes.
Good night.
You obviously missed the "anymore" part.
I'm trying to figure out why I don't like my favorite genre anymore. I used to love getting immersed in these worlds and what not. But now I've a critical point of reference I guess(Vermintide). Why settle for 2001 style of gameplay when you can have a beautiful 2015+ style? The points of reference for comparison. Damn them. Also, I could be watching too much Youtube and my patience shrunk? But I'm as patient as ever in other things in my life.
WTF?
Besides that...those written stage directions(like when Odema fixes his moustache or Eder fills his pipe or whatever) are quite unnecessary imo, but I can skip them just fine. It's why they are deep Gray after all. Subtle hint that you DON'T NEED TO READ THEM.
Oh and I find the lack of follow the selected character annoying. Like in Origins(for example) when you're moving around, everyone auto follows you. Not like that in Pillars. Then there's WASD vs Point and Click, but I have next to nothing against implementation of that in Pillars(except broad favoring of WASD over *Click!).
Auto Follow feature from Dragon Age or Divinity is pretty anoying, and badly designed.
You know there is a key to select all party members when you need, same as key for each one of them. It's actually faster, much simpler and more precise than system used specialy DOS:2, that chaining mechanic is just terrible there.
As for your problem with being bored by everything. Either you are in your teens, have a period, or you need psychologist. You not gonna solve it on steam forum for sure.
Pretty annoying or badly designed TO YOU.
Thank you, but no thank you for the rest of your advice.
Really? Why?