Pillars of Eternity

Pillars of Eternity

View Stats:
CupCake Mar 27, 2018 @ 3:03pm
Do I have to complete Od Nua?
I'm level 5 and I'm at Level 7 of Od Nua Normal Difficulty and it's getting tedious. I just discovered level 8 and I'm tired already.

Is completing Od Nua necessary or can I go on and complete the rest of the game without coming back to this boring section again?
< >
Showing 1-15 of 24 comments
The Endless Paths of Od Nua are an optional side-quest. You don't need to do it, but you may return later. The same applies to many other side-quests. There are no time limits.
CupCake Mar 27, 2018 @ 3:18pm 
Thanks so much. I think I'll avoid everthing in Od Nua from now. I love the game but Od Nua section made me hate it. I'm actually enjoying myself in Defiance Bay area now. (:
While we're at it:

Apart from the main quest line, there is a single side-quest where the order of completion matters. It's Raedric's Keep aka Lord of a Barren Land. One should complete it before exploring the Twin Elms Hearthsong district. Or else there's the risk of missing a certain NPC, who won't wait forever.
Æsir Mar 27, 2018 @ 4:09pm 
Open your Journal next time "J"
Chigen Atomic Mar 27, 2018 @ 6:15pm 
It's related to a follower's side quest, but that's it.
Virtual Swayy Mar 27, 2018 @ 8:50pm 
Yo!

Don't ignore the endless paths its mad exp and loots in there at the bottom. You jsut tried to get too far (actually you ended up about right - you are 5 and found it to get really hard after 5 - come back at lvl 8 and level 8 won't be so hard. The endless paths? get it? endless paths??? They actually do end but its a long term goal. I think its smart to go in there as you level and get some good items. Sounds like you are on the right track for that - you got about everything you can feasibly get right now. Go do other stuff now, but def come back later!

Plus... dude... that's your house. You gonna jsut let em live up in your house like that?
Last edited by Virtual Swayy; Mar 27, 2018 @ 8:56pm
Gvyomar Mar 28, 2018 @ 1:12am 
Well said, VirtualSwayy! :) Agreed with you.
Ins Mar 28, 2018 @ 3:31am 
Originally posted by Miss Bimbo:
Thanks so much. I think I'll avoid everthing in Od Nua from now. I love the game but Od Nua section made me hate it. I'm actually enjoying myself in Defiance Bay area now. (:
Same thing happened to me. my first playthrough I spent alot of time on it, it was boring and tedious. I came out of that place way overpowered for the rest of act 1 & 2. I never even finished the game cause it was too easy after those insanely hard mobs in Caed Nua.. (was underleveled but pushed through)

Completely skipped Caed Nua on a new playthrough years later and finished the game in 50 hours time. This time it was very enjoyable.

I guess it's a nice addition content/hours wise but they should've restricted access until the end game, imo.
Last edited by Ins; Mar 28, 2018 @ 3:37am
ColorsFade Mar 28, 2018 @ 7:56am 
Originally posted by Ins:
I guess it's a nice addition content/hours wise but they should've restricted access until the end game, imo.

Hell no.


Gvyomar Mar 28, 2018 @ 8:04am 
Originally posted by ColorsFade:
Originally posted by Ins:
I guess it's a nice addition content/hours wise but they should've restricted access until the end game, imo.

Hell no.

Agreed with ColorsFade. It is better (imo) let to players explore areas and then they can see if must avoid or not certain things. But restricted zones or limit spaces for level/power or similar can´t fit with a CRPG like Pillars. Devs. want allow freedom in that sense.

I don´t know if is this what ColorsFade want say when refuse the opcion of restrictions, sorry if I musinderstand. See you.
ColorsFade Mar 28, 2018 @ 8:26am 
Originally posted by ἀνάγκη:
Agreed with ColorsFade. It is better (imo) let to players explore areas and then they can see if must avoid or not certain things. But restricted zones or limit spaces for level/power or similar can´t fit with a CRPG like Pillars. Devs. want allow freedom in that sense.

I don´t know if is this what ColorsFade want say when refuse the opcion of restrictions, sorry if I musinderstand. See you. [/quote]

You nailed it right on the head.

I prefer giving players the freedom to explore and try stuff out. If something is too hard, leave it and come back later.

Gvyomar Mar 28, 2018 @ 8:31am 
Ah, perfect then.

Originally posted by ColorsFade:
I prefer giving players the freedom to explore and try stuff out. If something is too hard, leave it and come back later.

We think equally in this matter comrade :)
Bye!
Ins Mar 28, 2018 @ 9:16am 
I see your point about going somewhere else if you're underleveled.
My point about being overleveled if you do clear it early still stands, though.
If you complete most or all of it, a big part of the game will be way too easy after that.

That was my experience at the time anyway.
Last edited by Ins; Mar 28, 2018 @ 9:18am
Gvyomar Mar 28, 2018 @ 9:20am 
@Ins: Hmmm, do you refer that the enemies not "equilibrate" with your level , I mean, auto scaled (I don´t know if I write correct), autoscalating level of enemies to equally your character?

For example, if you abandon area of Od Nua and return when you are very, VERY, powerful, the enemies are too weak cause not up to your new level and then is too easy. It is that?
Ins Mar 28, 2018 @ 9:30am 
Well.. I guess there is (or was) an issue with auto-scaling.. I didn't think scaling existed at all.

When I finished Od Nua early in my game, all the encounters in the quests/maps after that were very easy.
I would 1 shot kill alot of enemies with my archer for example.
I would breeze through alot of quests without ever having to rest or heal..
Act 2 was just like a story mode honestly.

This was quite a long time ago, maybe things changed. I dunno.

(p.s. I don't have White March.)
Last edited by Ins; Mar 28, 2018 @ 9:31am
< >
Showing 1-15 of 24 comments
Per page: 1530 50

Date Posted: Mar 27, 2018 @ 3:03pm
Posts: 24