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The difference is astronomical. after they wipe my army, its at minimum 3 of them for each of my team.
There's now way I'm going to be able to complete it within the next 10 hours in-game. Let alone sooner. And I've spent well under 20 minutes in total arguing with you idiots.
There's no impetus to complete it early. There is no penalty for putting it off.
This is the classic way that many RPG's have operated since time immemorial: you are presented with content and some of that content is going to be above your level. It is up to you to realize that and approach it on later date when your party is more capable.
I am on normal. That's my whole problem with whats happening. My army is literally melting while virtually none of the enemy army dies.
I tried rushing whats-his-name-bad-guy and killing him, no impact on battle outcome. I tried attacking ADS like the battlemage and such first, no impact. I tried sending a team member after their own enemy each to distract the enemy as much as possible and let my allies focus and try to win, no impact.
etc, etc.
I wish the game has made even remotely obvious instead of telling me, "Don't waste time, better hurry up!"
Don't shout.
Marshal Forwyn clearly answers your question about how much time would be available to build your forces. The answer is a strong hint that there is no reason to rush, and it doesn't change ever. You've chosen to focus on building your army even before you've gone searching for potential allies. You've rushed with the entire quest to even reach the point where you can assemble an army. Even more so if you're really only level 4. That would mean you've ignored pretty much why you've travelled to Defiance Bay.
No quest says that. Forwyn comments on your troops, but not on your own level. Why would you challenge Lord Gathbin when you're still level 4? Have you done the same with Lord Raedric? Why would you not prepare well? Good equipment. Helpful talents and abilities. Food. Perhaps drugs.
He answered "Enough". It could be weeks of ingame time. And "long" could be months. You jump to conclusions.
For reasons outlined above. Only a mad man would not prepare well.
Try going down the Endless Paths of Od Nua immediately after the meeting with Maerwald.
Why would I do that? UNLIKE THIS QUEST, the groundskeeper at Caed Nua actually points out how dangerous it is and risky it is until I'm better prepared.
See? Its not hard to do. It got the message across fine. This quest, however did NOT.
I thought I was well prepared..... oh idk... *MAYBE BECAUSE THE MARSHALL SAID WE WERE WELL PREPARED*
Oh look. A game that actually makes it clear if a quest is going to slaughter you or not. fyi, there's a nifty button called "unsubscribe"
Goat got.
You still have wrong expectations then. The game doesn't hold your hand that much. Only a mad man would underestimate Lord Gathbin.
Only a mad man would underestimate some "lord" who acts like a child.
Furthermore, people seem to be SIGNIFICANTLY more scared of the "haunted" district in Defiance than Gathbin. And that district was insanely easy to clear.
So really? The game doesn't "hold my hand"? LOL. Apparently its "holding your hand" to tell you that the mission you're about to start is impossible at your current level.
What a joke. Freaking Dark Souls makes it SIGNIFICANTLY more obvious what you shouldn't fight at your level because you'll get rekt. THIS GAME DOESNT EVEN REMOTELY HINT AT IT.
Don't recall any wishes from Kana. And haven't met Lord Raedric. Don't know who that is.
The only 2 companions who have talked to me in depth are Aloth and The Grieving Mother.
Oh, really? Then you've just confirmed that you've tried to rush through the game. Eventually, in the areas around Gilded Vale, you've encountered a guy called Kolsc. You cannot avoid him, since it's a forced encounter. He is the quest giver that unlocks the Raedric's Hold quest and a related area. If you've ignored all of that, you've rushed.
The quest name is: Lord of a Barren Land