Pillars of Eternity

Pillars of Eternity

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Brian Jun 6, 2018 @ 6:35pm
Twin Elms is sapping my entertainment
Anyone else get to Twin Elms and then immediately lose a lot of motivation to keep playing? I like most parts of this game, but forest-dwelling savages using Tolkien-like nonsense words every sentence is painful to get through. Speaking of Tolkien, it's like trying to get through the endless pages of elvish singing in those books.
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McCloud Jun 6, 2018 @ 10:28pm 
Head to Triple Oaks instead then, where the ladies only wear leaves, the dwarves hold the belching tournament, elves juggle badgers and the scampering Wild Orlan Run [to the arena].
I just got to defiance bay and i'm starting to get bored, it feels like all quests are one night stands.
I tired to join the crucible knights but they only had like 4 quests, I'm guessing that they'll have more for me later tho.

And the main story didn't grab my attention at all, to be fair tho I'm only at act 1 I believe, but from what I've heard it's not really entertaning so I'm wary to start actually focusing on it.
Teut Jun 7, 2018 @ 3:34am 
Originally posted by Brian:
Anyone else get to Twin Elms and then immediately lose a lot of motivation to keep playing? I like most parts of this game, but forest-dwelling savages using Tolkien-like nonsense words every sentence is painful to get through. Speaking of Tolkien, it's like trying to get through the endless pages of elvish singing in those books.
Twice I abandoned a playthrough shortly after reaching Twin Elms.

Maybe it's not that clear anymore what you're doing, maybe it's the fear of another place with 50 sidequest I have to deal with.

I also didn't know who all the people even were, restricting the villagers / cultists to one or two different races would have helped, I lost track of all the factions.

So a clear 'YES' from me.
Originally posted by 👊☕️HappyTbag☕👑:
And the main story didn't grab my attention at all, to be fair tho I'm only at act 1 I believe,
Defiance Bay is Act 2. Twin Elms is Act 3. Breith Eaman aka Sun in Shadow is the very short Act 4.

Originally posted by Teut:
Maybe it's not that clear anymore what you're doing, maybe it's the fear of another place with 50 sidequest I have to deal with.
Side-quest are optional. You don't have to do them.

However, the game can be completed with mostly talking and killing less than 100 enemies in total.
Teut Jun 7, 2018 @ 8:16am 
They are optional if you can live without the experience.

Missions are the main source of XP in Poe - wich is fine - but who knows if I'm not underlevelled if I just rush to the end? Certainly not someone who plays the game for the first time.

The Statue-Woman in your keep even explicitly tells you that you're 'not ready yet' to take on the mercs sieging Concelhaut's(?) castle, for example.
Fair point, but you don't get any hand holding like that for any quests and not the main quest either. Most prominently, there is no warning for the Endless Path of Od Nua, for example. Crägholdt is an exception, because it is an extra area for high-level parties and players who enjoy the combat. The game is heavily balanced, amazingly balanced, so you don't need to reach the level cap as to succeed in the final fight.
Brian Jun 7, 2018 @ 10:13am 
Yeah it's not the balance or anything else for me. It really is the setting. It's probably why I don't like entertainment featuring American Indians or African/South American tribes, etc. Basically, primitivism is anti-interesting to me. Druids in most settings, while perhaps fun in terms of gameplay (nature spells, shapeshifting) are always dreadfully boring in terms of lore (nonsense about the power of nature and worshipping life-death cycles of plants/animals).

I guess I'm just a true child of the Enlightenment. And these types of primitive settings are just one big yawn. Like being made to study creationism as a scientific theory when you're already an evolutionary biology scholar. How can I find the former interesting when the latter already explains everything correctly?
speAr Jun 7, 2018 @ 11:30am 
i also stop playing after twins elm , it's not just you , they ♥♥♥♥ up that part
Legion Jun 7, 2018 @ 4:50pm 
Cities in CRPGs are always a slog. Pretending to care about the plight of nature in CRPGs so you can get the most exp from the Druid/resident primitive naturists' quests is a slog. Mix the two together and you've got an impassable quagmire that rivals Passchendaele.

It's why I always kicked Jaheira out of my party in Baldur's Gate.
Originally posted by Baboon!:
It's why I always kicked Jaheira out of my party in Baldur's Gate.
She can be a pita. And if advancing her personal quest far enough in BG2, the way it's implemented, one cannot even remove her temporarily, since she will leave the party forever.
Brian Jun 7, 2018 @ 8:46pm 
I will say, much of Twin Elms makes me want to wipe this place clean. The sacrifices, the infanticide, the bird eating...I know you can do alternate completions to these quests, but I'm all for a European-esque invasion that wipes these people out. They are savage and evil.
Diaper Lord Jun 9, 2018 @ 9:32pm 
Heh, I agree 100 percent. I stopped playing as soon as I got there and it's hard to get back into it. This is a really fun game though, no complaints at all!!!
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Date Posted: Jun 6, 2018 @ 6:35pm
Posts: 12