Pillars of Eternity

Pillars of Eternity

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Kaldrak Jan 18, 2018 @ 9:40pm
Fampyr strategies?
These damn things are suuuuper annoying.

The spellcaster ones are alright, but the unarmed ones run straight past everyone else and will, in order, kill wizards, then rogues, then chanters, then priests, and only after decimating the entire rest of the party or being trapped will they willingly engage with any melee types. They are quite hard to stop in these giant spacious rooms I'm fighting them in.

And that's not even mentioning the frequent charming, which is just irritating.

Also the name is stupid. Just call them vampires or vampyres if you must. It's not copywrited or anything.
Last edited by Kaldrak; Jan 18, 2018 @ 9:42pm
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Gvyomar Jan 19, 2018 @ 4:17am 
Hi, Kaldrak.

Do you play with Sagani/Ituumak in party?

About the names and copywrite, I think many things can offer influence but that is not equal to be stupid or copy-paste. "There is nothing new under the sun" is totally true, all is created, I mean, people in art and other disciplines make variations about a same theme but that no mean that the thing lost importance. Every artist put other idea be based on previous works/influence.
Originally posted by Kaldrak:
Fampyr strategies?
If you want to discuss strategies and tactics, you absolutely need to tell what your party can do, your companions, their levels, how you play them and what difficulty mode you've chosen.

Or else you would get general advice which may not apply to how you play the game at which level. Prayer Against Treachery gives +50 defense vs. Charmed/Dominated affliction. Various other spells increase the four defenses. Use heavy armor and shields with your more fragile companions. Offense can be the better defense in this game. You don't need to wait for them to engage you. You cannot "aggro" enemies in this game, but if you engage enemies, you get free disengagement attacks when they try to break engagement. For disengagement attacks to be helpful, your frontliners need to be turned into capable warriors instead of cowards that only try to survive.

Originally posted by Kaldrak:
Also the name is stupid. Just call them vampires or vampyres if you must. It's not copywrited or anything.
Those names are part of the writers' world building efforts. In various other cases they have come up with their own words or, as in this case, just slightly different spellings. They could have chosen something completely different, such as Xaurip instead of Kobold. Do you have access to the Almanac Of The Eastern Reach and the Collector's Book which are included with the digital extras pack and various premium releases of the game? A combined 36+116 pages of lore and other specifics about the fantasy world they've created.
Kaldrak Jan 19, 2018 @ 12:54pm 
My party is level seven and composed of my MC (a wizard), Eder, Kana, and that angry cleric dude whose name I can't remember at the moment. I had Aloth too, but he's out on a quest and I made a couple of slightly lower level adventurers to compensate for his absence, (a rogue and a barbarian, but not very well equipped yet, sadly).

I don't have the DLC campaign installed and I'm playing on hard, which I've found to be sufficiently entertaining and challenging without crossing over into rage territory, most of the time.

I guess I'm still getting used to the idea of being able to have my wizards cast spells and whatnot in plate mail. Usually I have them in much lighter armor for the drastically increased reaction time.

I pretty much went straight down into Od Nua when I first found it, and have been using it to fund my stronghold repairs. I made it to level nine, but there are stubborn holdouts of fampyrs on level eight I'm having difficulty getting by.

As far as the name, it's just too close to "fam" for my taste and sounds quite silly. An unfortunate coincidence with the new slang.
Last edited by Kaldrak; Jan 19, 2018 @ 1:28pm
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Date Posted: Jan 18, 2018 @ 9:40pm
Posts: 3