Pillars of Eternity

Pillars of Eternity

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无聊 Dec 21, 2016 @ 1:58am
Rouge's "stealth" problem for "sneak attack"
Maybe it's a old question, maybe I'm a fool, but I am not undertand the relationship between "stealth" and "sneak attack" for rouge.
the Scout mode isn't available when battle initiated, how do I become "stealth" to perform a "sneak attack"? or there only will be one "sneak attack" for each battle? (before revealed by enemy)
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Showing 1-4 of 4 comments
Theo Hardmeier Dec 21, 2016 @ 2:04am 
There is no real relationship thats why.
They both have the word "sneak" but that dosent mean much.

Read the description for sneak attacks again.
Drake Dec 21, 2016 @ 4:14am 
You're mistaking sneak attack, backstab, stealth and invisibility.

Sneak attack is triggered when the enemy is flanked (i.e when you're not striking from the front) or disabled (stunned, blinded, paralized etc.) and at the start of the battle.

backstab is the passive you are looking for, it boosts damage when you are invisible.

Stealth is the out of combat invisibility, you can backstab once at the start of the battle with it if you were in stealth when ingaging.

Invisibility is the combat stealth, you get a per rest talent as a rogue to make you invisible in battle, otherwise you can use potions, items or a wizard can make you invisible.
Last edited by Drake; Dec 21, 2016 @ 4:14am
无聊 Dec 26, 2016 @ 7:15pm 
thanks very much, I must be thinking the AD&D rules, that confuse me, but this game is not based on D&D rule.
Gregorovitch Dec 27, 2016 @ 3:44am 
Yep, PoE does not work like AD&D with regard to stealthh and backstabbing.

As Sajah explained, there is a backstab talent, but I would not bother with it personally since you can only use it from stealth and this equates to aprox once per encounter in practice with a damage increase of only a measly 50% (as opposed to AD&D backstabs of x3, x4 etc) so it is no one-shot assasination tool.

The one half decent application of backstab is with a gun from range in stealth at the start of combat. Guns do a lot of damage per shot so the 50% bonus is a bit nicer and the rogue can execute the attack from a safe distance. On PotD this can amount to two or three pips off a dangerous opponent with impunity.

But there are other rogue talents that give far better value IMO.

For example Deathblows which enhances Sneak Attack to deliver 100% additional damage if the rogue's victim is disabled by two or more Sneak Attack qualifying disables. Not only is that twicew the backstab damage bonus but it can be triggered repeatedly and freuqently during the course of every encounter.

Other stand out talents for the rogue are Dirty Fighting and Reckless Assualt which convert hits to crits and increase accuracy (which also translates to more crits) respectively. Again these talents work all the time and result in a constant stream of additional damage output.

Finishing Blow which is really usefull finishing off boss enemies is worth a mention. Massive damage against high HP opponents already wounded and you get three per rest. Things like dragons don't like this ability, they don't like it at all.

Last edited by Gregorovitch; Dec 27, 2016 @ 4:05am
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Date Posted: Dec 21, 2016 @ 1:58am
Posts: 4