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And no, Raedric's Hold is not the next step. Not before meeting Maerwald, and not after Caed Nua either. The next step is Defiance Bay. You may try a completionist playthrough and clear every area as early as possible and then do Raedric's Hold before Defiance Bay, but depending on how you explore, you don't meet Kolsc always in the same location either.
About Kolsc once more, you don't always meet him in the Esternwood area to the east. You could enter the wilderness around Gilded Vale already at level 2. Or meet him elsewhere.
And Kolsc has warned you. So, even if you decided not to storm in through the front gate, you have been warned. Fortunately, it is possible to take a look and return later in case you run into problems.
System is fine, if mobs would give xp all the time, then people would tend to solve everything by killing, cause it would give more XP.
It's CRPG... think before you fight, and actually role play. Unless you are Bleak Walker Paladin you don't have to kill everything ;) .
Readric is sidequest, big one but side quest. You should go to Caed Nua first, atleast to pick up Kana Rua there.
Truth is though that if you kill everything in Readrics keep (specially the knights), some of those plate armors are quite expensive when sold at early levels & enable you to buy some usefull magic accessories (blunting belt in Gilde Vale for your tank for example).
Anyways if you want to lvl, do all sidequests possible.
D&D is pretty flawed system specially if used for video game as direct conversion.
Grinding for XP is not backbone of CRPG, not sure where did you got that.
It's focus on world building, story & actual ROLE-PLAYING.
And I would argue that system in POE is far superior to D&D system. I if you want to grind XP by killing mobs don't play CRPG, go play Path of exile or Diablo....
https://www.youtube.com/watch?v=fvyrEhAMUPo
But everything is matter of preference. If you don't like to do quests and story to progress your character, simply don't play. BTW games like Witcher 3 make also almost imposible to lvl by grinding mobs, did that bothered you too?
A big benefit of the system is that it levels the playing field for players who want to avoid killing as much as possible and use peacefull soluitions wherever possible. There is more than enough XP to be had in the game from quests to progress just fine. If you are weak, simply go do some side quests to level up.
But really I would be good with the idea of a beastiary filling up if it didn't do it so quickly. I think I killed 5-6 wolves in that one battle which took maybe a minute and the beastiary XP cap is 10 kills so I quite literally would have spent 2 minutes getting it. That's not even remotely close to grinding and it feels especially off-putting when I'm still taking damage by a pack of them.
Yes, this game was designed in a way you cannot. Game was balanced around this feature (for pacifist walkthroughs, there is an achievment for it)
If you don't want to level by questing, don't play this.
& Don't buy the sequel if you don't like it ;) , this will not change.
Main point of Bestiary filling up is to unconver each monsters strenght & weaknesess, as you reveal their defences and dmg type for example. Which is really needed information on harder difficulties. XP is minimal as it should be. System works well, and balances the game out around different playstyles.
@Lou the Lou, no monster don't respawn in any of those games.
Really not sure wha OP has been playing, but he would be more at home in hack&slash RPGs.
The game doesn't value killing mobs because it values offering a diversity of playstyles/solutions. While most section of the game requires some level of fighting, there's options to avoid it and also diplomatic solution. By putting the bulk of xp behind quest completion, POE is allowing people to play the way they want to without fear of being under leveled.
For example, in Skyrim you could level up social/crafting skills such as speech, blacksmithing etc. and you would be effectively unable to scale with the enemies cause you can't do damage.
In POE, even though I resolved a quest by talking or sneaking or stealing, I still get enough xp to level up.
Currently I'm doing a solo paladin run and it's a god send that there are multiple solution to quests and dungeons or else it did be really freaking hard.
Dont put the game down because of your inability to adapt and play the game like its supposed to be played, I have several thousand hours into games such as baldur's gate 1/2, Icewind Dale 1/2, And I can play this game just fine. (If we are talking about adapting after playing such games)
Just sayin'
Keep your insults to yourself. No one cares.