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Transcendant Suffering isn't affect by Might, but Unarmed damage is. Monk's benefit from high Might the same as any damage dealer, and Monk's need all the damage they can get since their fists have no DR bypass.
My suggestion to OP is to put all points into Might and Constitution. No need to dump anything. A Monk's Endurance is basically his resource pool: the longer the fight goes on, the stronger the Monk gets.
Putting points in Dexterity is unnecessary if you plan on taking the Dual Wield and Swift Strikes talents(and you should). Your attack speed will be just fine.