Pillars of Eternity

Pillars of Eternity

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gothicwigga May 22, 2017 @ 11:31am
Stuck in Raedric's Hold
I cleared the dungeon and the ground floor, but the door to what I presume is some kind of throne room is locked so I cannot reach Raedric, I also cannot reach Nedmar on the above floor as the locks are all too high. What is the workaround please?
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Showing 1-15 of 19 comments
Batbro May 22, 2017 @ 12:14pm 
Look around carefully (enter stealth mode) in the chapel hall near Nedmar. There is another route to him.
gothicwigga May 22, 2017 @ 12:16pm 
I didn't realise you had to enter stealth mode to see such things, thanks a lot
Genghis Cunn May 23, 2017 @ 3:13am 
You'll miss a lot without stealth mode, including sources of loot as well as concealed doors. Higher stealth, see more.
gothicwigga May 23, 2017 @ 3:23am 
Right, will keep it in mind. I hadn't even been using it prior. Thank you
Last edited by gothicwigga; May 23, 2017 @ 3:23am
RedRum May 23, 2017 @ 3:38am 
Originally posted by Genghis Cunn:
You'll miss a lot without stealth mode, including sources of loot as well as concealed doors. Higher stealth, see more.
Higher stealth does not increase your ability to see hidden things
ColeTrain1034 May 23, 2017 @ 8:11am 
Originally posted by Genghis Cunn:
You'll miss a lot without stealth mode, including sources of loot as well as concealed doors. Higher stealth, see more.

Mechanics increases your detection abilities, not stealth.
Nicholas Steel May 23, 2017 @ 9:26am 
Originally posted by ColeTrain1034:
Originally posted by Genghis Cunn:
You'll miss a lot without stealth mode, including sources of loot as well as concealed doors. Higher stealth, see more.

Mechanics increases your detection abilities, not stealth.
I thought it was Perception?
ColeTrain1034 May 23, 2017 @ 11:55am 
Originally posted by Nicholas Steel:
Originally posted by ColeTrain1034:

Mechanics increases your detection abilities, not stealth.
I thought it was Perception?

Nope. Perception determines combat accuracy and some scripted interactions. Mechanics determines at what distance you find hidden objects/traps (as well as your ability to disarm said traps), and lockpicking.
Last edited by ColeTrain1034; May 23, 2017 @ 11:55am
ColeTrain1034 May 23, 2017 @ 12:01pm 
Originally posted by ASTRÆUS.:
I didn't realise you had to enter stealth mode to see such things, thanks a lot

Also, if your mechanics skill is high enough you actually don't have to enter stealth mode. But in this case, you will probably need to.
Last edited by ColeTrain1034; May 23, 2017 @ 2:16pm
FridgeReaver May 24, 2017 @ 10:40am 
LOL! I played a ROGUE on first attempt and had to wait for the loadscreen, which explains that STEALTH mode includes search mode, but sometimes a rogue finds them due high perception attribute anyway.

Playing the rogue is least fun, but maximum utility. If one takes wound binding and two weapon fighting one can even use the torch as fire baton and still get all the jobs done. Sadly the game, due stronghold demands, isn't much for the solitary rogue...
ColeTrain1034 May 24, 2017 @ 11:23am 
Originally posted by Pietroschek:
LOL! I played a ROGUE on first attempt and had to wait for the loadscreen, which explains that STEALTH mode includes search mode, but sometimes a rogue finds them due high perception attribute anyway.

I'll reiterate: Perception does not affect your ability to find secrets/traps. It is likely your rogue found things easily due to its naturally high mechanics (and I assume you continued to increase your mechanics on level ups - either way perception does not affect this).
The loading screen comments on Perception attribute checks during conversation and scripted interactions.
Zico May 25, 2017 @ 2:22pm 
Originally posted by ColeTrain1034:
Originally posted by Pietroschek:
LOL! I played a ROGUE on first attempt and had to wait for the loadscreen, which explains that STEALTH mode includes search mode, but sometimes a rogue finds them due high perception attribute anyway.

I'll reiterate: Perception does not affect your ability to find secrets/traps. It is likely your rogue found things easily due to its naturally high mechanics (and I assume you continued to increase your mechanics on level ups - either way perception does not affect this).

Perception has no impact on the difficulty check for finding hidden objects, but with high perception you can detect hidden objects without stealth (it effects the spotting radius) given that your mechanics skill is high enough.
Last edited by Zico; May 25, 2017 @ 2:23pm
ColeTrain1034 May 25, 2017 @ 2:33pm 
Originally posted by Zico:
Originally posted by ColeTrain1034:

I'll reiterate: Perception does not affect your ability to find secrets/traps. It is likely your rogue found things easily due to its naturally high mechanics (and I assume you continued to increase your mechanics on level ups - either way perception does not affect this).

Perception has no impact on the difficulty check for finding hidden objects, but with high perception you can detect hidden objects without stealth (it effects the spotting radius) given that your mechanics skill is high enough.

You don't need that to be the case. Even without the Perception, a high mechanics skill will help you spot items without being in scouting mode. Spotting radius is determined by mechanics.

http://pillarsofeternity.gamepedia.com/Mechanics

"The higher a party member's Mechanics skill, the larger the distance in which it will detect traps and hidden objects, like stashes, switches or items. With a low skill these may only be detected while in Scouting Mode, where higher levels will reveal some of them without scouting, depending e.g. on the trap's difficulty level."
Nicholas Steel May 26, 2017 @ 12:06am 
Originally posted by D'amarr from Darshiva:
The loading screen comments on Perception attribute checks during conversation and scripted interactions.
scripted interactions is when using the grappling hook, chisel, crowbar, climbing vines etc. The screen you see during those kinds of interactions is afaik what constitutes a scripted action.
Last edited by Nicholas Steel; May 26, 2017 @ 12:06am
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Date Posted: May 22, 2017 @ 11:31am
Posts: 19