Pillars of Eternity

Pillars of Eternity

View Stats:
ManOWar2 May 19, 2017 @ 4:18pm
Talents for Aloth
Since he has blast, I decided to give him penetrating blast.

I want to use him as a caster who can deal damage when not casting. Mainly using Rod, scepter or wand.

Is it any good to select penetrating blast as a talent ?
< >
Showing 1-9 of 9 comments
+5 DR bypass is always helpful, if you want to increase damage, and damage-wise Aloth is just average with MIG 12.

Of course, there are other ranged weapon choices for a Wood Elf.
ManOWar2 May 20, 2017 @ 2:20pm 
I'm also unsure wich talents to give to durance. Brillant radiance vs interdiction ?
ManOWar2 May 21, 2017 @ 6:47pm 
So anybody have any clue,

what are good talents for aloth and durance, cant figure out what to pick and I need to level them up at some points. I do not intend to use arquebuse or sword with durance, so I'm hesitating between brillant radiance vs interdiction.

As for Aloth, Penetrating blast ? Bonus spell level 1 ?
Batbro May 21, 2017 @ 6:59pm 
Interdiction is fantastic, as are any/all abilities that upgrade it. Use it at the start of every fight.
Make them learn what you like.

Discussions like these make no sense at all, if not mentioning the difficulty level that is played at.

There are many options to choose from, but it doesn't result in a search for the holy grail, because there are many ways to be successful. All too often it is only a matter of taste.

About Interdiction: Do you like the description of it? Do you like that it attacks Will defense? Do you like its duration? Do you like the Dazed affliction it causes? Do you like the Accuracy bonus it gives? And instead of using Interdiction at any time during combat, such as when its area covers a bunch of enemies, would you rather do something else and cast a spell?

About Brilliant Radiance: Do you use Holy Radiance often? Do you like the modification of it by Brilliant Radiance? Does the modification add anything you would find beneficial?
ManOWar2 May 22, 2017 @ 1:30pm 
Thanks for all the reply, but I'm still undecided, it's unlikely that I will go throught many playthrought, so I'm trying to maximise the usefullness of the talents I select and for Aloth and Durance I'm simply undecided.

I'm playing on normal difficulty.
FridgeReaver May 24, 2017 @ 10:47am 
I stuffed the bearded, raving lunatic (Durance the trance addicted flagellant of fire) into plate mail and gave him two weapon fighting, as that late in the game one has the flail and morningstar, which my main char had no use of before. Among utility talents the 'Heart of Flame' boost his aura or spells, I hope...

Aloth is in my stronghold, but IF one takes him instead of making a NPC wizard, then wound binding (one self heal per rest) and weapon of choice skill (twohanded for quarterstaff or spear, Gunner for Musket or Arquebuss or Pistol) DOES make him more useful.

On Nexus there is a firearms upgrade mod, and one allowing dual wielding of firearms, even with a torch or dagger instead of 2 pistols! Such CAN help, if a needed character is at stake of becoming useless... Prob is installing them into Steam is manually done, some are too nervous or too dumb for such.
Last edited by FridgeReaver; May 24, 2017 @ 10:49am
ColeTrain1034 May 24, 2017 @ 11:43am 
Originally posted by ManOWar2:
I'm playing on normal difficulty.

Honestly, on Normal, it barely matters. As long as you're not sending your characters into the middle of giant packs of forest trolls, you should be fine. Just choose what play-style you like.
ManOWar2 May 24, 2017 @ 6:31pm 
Thanks for the reply.
< >
Showing 1-9 of 9 comments
Per page: 1530 50

Date Posted: May 19, 2017 @ 4:18pm
Posts: 9