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Her strengths are:
- Big...meaty...damage
- Powerful Zoner
- Long/large range
Her weaknesses are:
- Slow movement speed
- "Slow" attack speed (its VERY subtle)
- Slow (it's relative) siginture attacks
- Her Spear attacks do not fend off people who are right on top of her
When she gets her spear, get up in her face. You have an axe so you should be doing that anyway - that accursed thing is oppressive. None of her spear sigs cover her when you are on top of her and spear is generally weaker against this kind of approach. She excels when she has the spacing and freedom to zone you with her long-ranged attacks. You eradicate that strength by getting up in her face. Come from the air, dodge the neutral sig, do the air down light, sweeps the ground, she gets hit, follow up with juggles (grounded down light), ♥♥♥♥ her up.
When she gets her katars, the script flips. She now wants to get up in your face. Her ace up the sleeve, as you've figured out by now, is her Neutral Sig with the katars - it kills early. Downside is that it leaves her open. She cannot move, attack, dodge, nothing, until she falls down roughly half the distance she flys up. Her head is also vulnerable during the climax of this attack (check out her hitboxes in Training Mode sometime). If you are above her at this point, you have an advantage, even if you are unarmed. All of her sigs have fairly larger start-up frames than most so when she is under heavy oppression, she will have trouble getting those out and will have to rely on spacing and catching you off gaurd.
General rule for fighting katars: zone. They are fast but short-ranged. They need to get in your face to do big meaty damages. So either using your big ass cleaver or your suggestively large rod, you will smack the living daylights out of her from a range. Note that this requires you to know the range of your attacks, i must stress this. Be sure to make good use of that dodge button and go side-to-side to position yourself properly for counter attacks when she dives in on you. As long as you're not careless, you shouldn't be running into her Neutral Sig, when she inevitably blows it in hopes of a lucky finish. Also keep a huge eye out for when you are above her for that attack - stay out of the air unless you are deliberatly trying to bait it.
Hope this grab-bag, mish-mash of tips helps you smack that queen's booty.
Edit: Forgot to mention: You are Brynn. She is a very fundamentalist character. As such, you don't wanna be relying on your sigs, unless you are looking to finish her off or go for a wide-open easy punish. Byrnn has a lot of mobiliy (movespeed, jump height, recovery distance) so you can move around the map way faster than Nai can, allowing you to dance around her if you play right.