Brawlhalla

Brawlhalla

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GreenHand Mar 22, 2016 @ 9:37am
The reason i don't like Brawlhalla...
Hi guys,
just wanna tell my opinion about Brawlhalla...
I keep on playing Brawlhalla (sometimes) coz i think the devs are doing a good job considering their dev team is rather small ( i think ?) but it's kinda hard for me to have fun in this game due to 1 major point : the design.
I think that the characters lacks so much personality. They're kinda generic.

I just can't find 1 character i'm really into and happy to train / play with.
In any fighting games, there's always at least 1 or 2 characters that appeals you for their design so you can train them but in Brawlhalla, they kinda look the same.

I wish they could change a little bit the characters, make them more attractive.

Anw, thx for reading
Last edited by GreenHand; Mar 22, 2016 @ 9:38am
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Showing 1-11 of 11 comments
Dr. Pristine Mar 22, 2016 @ 9:47am 
Ok
GreenHand Mar 22, 2016 @ 9:49am 
Originally posted by Casual Camel:
Ok

That's exactly my feelings for the characters
Last edited by GreenHand; Mar 22, 2016 @ 9:50am
Cdr.Frostbite Mar 22, 2016 @ 10:31am 
this post is retarted. So in your eyes a bad fighting game is badly designed chars(which is not true at all, Read the lore.). Do you know how hard it is to find and pay good voice actors when its a free to play game? They can barely eat! (Jk) The entire ♥♥♥♥♥♥♥ game is ♥♥♥♥ because of the chars. Gtfo.
GreenHand Mar 22, 2016 @ 10:36am 
I didn't say it's a bad fighting game. I said the characters are boring and generic.
The character design is extremely important in a fighting game because you'll spend a lot of time with that single character.

Pls read before writing

PS : "which is not true at all, Read the lore." nice joke :S
Last edited by GreenHand; Mar 22, 2016 @ 10:49am
Incariuz Mar 22, 2016 @ 2:02pm 
So what it comes down to is the graphics aren't good enough? o.O
GreenHand Mar 22, 2016 @ 3:28pm 
The thing also is that they're all have the same silhouette, based on the "random dude".

I guess they wanted to have the same hitbox for every character, it's easier to animate / create the character that way and to sell some cosmetics.

Originally posted by Incariuz:
So what it comes down to is the graphics aren't good enough? o.O

No no not at all. It's not about the graphics or the sprites. It's the character design.

I recommended many fighting game friends about Brawlhalla and many of they told me : "the heros are boring"

We're used to play Street Fighter, KOF, MK, Guilty Gear, Blazblue, Smash etc...
Their charaters had so much more personnality and overall more appealing than any Brawlhalla character.
I know they're made by much bigger dev teams but i wish Brawlhalla would put some effort into it
Incariuz Mar 22, 2016 @ 3:40pm 
Originally posted by Hurr Durr Herp Derp:
The thing also is that they're all have the same silhouette, based on the "random dude".

I guess they wanted to have the same hitbox for every character, it's easier to animate / create the character that way and to sell some cosmetics.

Originally posted by Incariuz:
So what it comes down to is the graphics aren't good enough? o.O

No no not at all. It's not about the graphics or the sprites. It's the character design.

I recommended many fighting game friends about Brawlhalla and many of they told me : "the heros are boring"

We're used to play Street Fighter, KOF, MK, Guilty Gear, Blazblue, Smash etc...
Their charaters had so much more personnality and overall more appealing than any Brawlhalla character.
I know they're made by much bigger dev teams but i wish Brawlhalla would put some effort into it

I dunno, I don't get it. I'm a huge fighting game fan myself, especially with Street Fighter, to the extent I've seen every animated video, animated series, and even watched the live action series (can't wait for new season, not live action movies, they were horrible)... But nothing about this game bothers me. There is lore attached to every character, and I find them all unique in there own way, though sure, they share some basic similarities based on weapons, but that doesn't make it horrible imo. Perhaps you should go more in depth as to what is lacking in the design aspect. Is it lack of voices or something?
Last edited by Incariuz; Mar 22, 2016 @ 3:40pm
GreenHand Mar 22, 2016 @ 5:00pm 
Oh i thought you would understand me.

For example, Street Fighter got some really unique design. You can recognize the style pretty easily and the characters are pretty different from each others.

Let take Ruy for example: He's the serious, respectful, hard working guy with a white karate gi and you can tell those traits just by the way he looks and the way he moves.

Cammy for example : She's this slim blonde girl with assasin type moves etc...

In Brawlhalla's case, let's take Bodvar: he's a viking...and that's all you can tell by the way he looks.
He moves like the other legends coz they all have the same normal moves.
He even got the same body shape as Scarlet !

I know i might look like i'm being grumpy for no reason but i really think that character design is extremly important in a fighting game

PS: The problem is we can't change much about the characters silhouette because of the game design choices.
I would like them to avoid the stereotype type of characters.

For example if they gonna make a mage (and a magic staff as a weapon), i wish they wouldn't make him like this :

http://www.chroniquedisney.fr/imgAnimation/1960/1963-merlin-3.jpg
Last edited by GreenHand; Mar 22, 2016 @ 5:05pm
Incariuz Mar 22, 2016 @ 5:13pm 
Originally posted by Hurr Durr Herp Derp:
Oh i thought you would understand me.

For example, Street Fighter got some really unique design. You can recognize the style pretty easily and the characters are pretty different from each others.

Let take Ruy for example: He's the serious, respectful, hard working guy with a white karate gi and you can tell those traits just by the way he looks and the way he moves.

Cammy for example : She's this slim blonde girl with assasin type moves etc...

In Brawlhalla's case, let's take Bodvar: he's a viking...and that's all you can tell by the way he looks.
He moves like the other legends coz they all have the same normal moves.
He even got the same body shape as Scarlet !

I know i might look like i'm being grumpy for no reason but i really think that character design is extremly important in a fighting game

PS: The problem is we can't change much about the characters silhouette because of the game design choices.
I would like them to avoid the stereotype type of characters.

For example if they gonna make a mage (and a magic staff as a weapon), i wish they wouldn't make him like this :

http://www.chroniquedisney.fr/imgAnimation/1960/1963-merlin-3.jpg

Ok, so it's more or less a case of where you want their personality or persona to be more apparent. Yah, that doesn't bug me so much, but I can understand the desire. Personally, I wouldn't object to such, even if done in perhaps a manner like a single player story mode where we can see the interaction of characters with one another before and after fights, bringing out a bit more character in them, creating more appeal. As for the rest though, I can't really object to their choices, I understand thaty're trying to go with a specific art style, even if it does seem a bit odd to others, I think it's somewhat for the sake of balance, and being different from other similar style games of the genre.
JARV Mar 22, 2016 @ 6:17pm 
So, you want a good character? Pick bodvar. Broken as fck.
tysoncooper246 Dec 11, 2022 @ 8:03am 
PS : "which is not true at all, Read the lore." nice joke :S [/quote]
Are you saying you don't there's lore? There actually is, and it's great.
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Date Posted: Mar 22, 2016 @ 9:37am
Posts: 11