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The more damage you've accrued the farther you fly with each hit, and the only way to KO an opponent is by either knocking them far enough off the platform that they can't get up, so they fall into the bottomless pit at the bottom of the screen, or to knock your opponent far enough away from the stage, which makes them get KO'd automatically even if they flew up instead of sideways or down.
Generally some attacks are better for launching enemies off/doing damage than others, but those moves usually come with a cost of being easier to punish, or being telegraphed better than other moves.
When your health reaches high orange health you're at kill percentage which means that it's easy to knock you out of the map because you're getting a lot of knockback.
Thank you very much! I thought this was what it meant. And thanks to everyone else who responded as well.
edit: i'm encased in idiocy
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